Test Server
Offline 172.59.64.188:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test Server?
Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 44 days 16 hours ago the server made the world it is on now.
Player counts
How busy is Test Server?
Test Server went quiet 44 days 15 hours ago and is offline right now.
Rules and settings
Which map does Test Server run?
Test Server runs a procedural map, which the game generates.
What are the rules and settings on Test Server?
No gather rate appears in the name Test Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Test Server run?
Rust network protocol 2633 and build 163794 is the build Test Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test Server online, and how reliable is it?
Offline at the moment: Test Server was last seen 44 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is Test Server located?
No region is published by Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 172.59.64.188:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test Server?
The Rust Heatmap lists that Test Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server mean?
These are the tags Test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Test Server?
To join by console, open it with F1 in Rust and enter client.connect 172.59.64.188:28015. Or press Launch Rust on this page, which connects you through Steam.