Code Fast
Offline 172.59.223.224:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Code Fast?
Code Fast has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days 20 hours ago.
Player counts
How busy is Code Fast?
Code Fast went quiet 2 days 15 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 1.
How does Code Fast rank against other Rust servers?
Ranked #6,360 on seven-day player hours, Code Fast is in the top 29% of all ranked servers.
Settings and rules
Which map does Code Fast run?
Code Fast runs a procedural map, which the game generates.
What are the rules and settings on Code Fast?
A gather rate is not given in the name Code Fast. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Code Fast run?
Rust network protocol 2635 and build 168909 is the build Code Fast runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Code Fast online, and how reliable is it?
Last seen 2 days 15 hours ago, Code Fast is offline right now. It was up 21 of 96 hours across the last 4 full days, or 22% of the time. It first appears in Rust Heatmap records on 24 October 2026.
Where is Code Fast located?
No region is published by Code Fast. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 172.59.223.224:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Code Fast?
Best Rust community servers are the Rust Heatmap lists that Code Fast fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Code Fast mean?
gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags Code Fast publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Code Fast?
Enter client.connect 172.59.223.224:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.