Rust HeatmapInfrared · players
IR live Players49,738 Servers11,679 Warm3,164 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

Code Fast

Offline 172.59.220.165:28015 checked 1d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 11:00flare: a wipe in that hourWed 06:00
1
7-day average
peak 1
#6,184
rank
top 28%
5d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75111:0014:0017:0000:0003:0006:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
232 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
310 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
50 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
142 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Code Fast?

The record of Code Fast's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 5 days 6 hours ago.

Player counts

How busy is Code Fast?

The last time Code Fast was seen was 27 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

How does Code Fast rank against other Rust servers?

The top 28% of ranked servers includes Code Fast, at #6,184 for player hours over the last seven days.

Map and rules

Which map does Code Fast run?

A procedural map, generated by the game, runs on Code Fast.

What are the rules and settings on Code Fast?

No gather rate appears in the name Code Fast. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Code Fast run?

Rust network protocol 2635 and build 168909 is the build Code Fast runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Code Fast online, and how reliable is it?

Offline at the moment: Code Fast was last seen 27 hours ago. It was up 18 of 48 hours across the last 2 full days, or 38% of the time. The first record of it on Rust Heatmap is 26 October 2026.

Where is Code Fast located?

A region is not published for Code Fast. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 172.59.220.165:28015.

Tags

Which Rust Heatmap lists and filters include Code Fast?

Best Rust community servers are the Rust Heatmap lists that Code Fast fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Code Fast mean?

gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags Code Fast publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Code Fast?

To join by console, open it with F1 in Rust and enter client.connect 172.59.220.165:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players Slot count: 500.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.