Code Fast
Offline 172.59.220.165:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Code Fast?
The record of Code Fast's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 5 days 6 hours ago.
Player counts
How busy is Code Fast?
The last time Code Fast was seen was 27 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
How does Code Fast rank against other Rust servers?
The top 28% of ranked servers includes Code Fast, at #6,184 for player hours over the last seven days.
Map and rules
Which map does Code Fast run?
A procedural map, generated by the game, runs on Code Fast.
What are the rules and settings on Code Fast?
No gather rate appears in the name Code Fast. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Code Fast run?
Rust network protocol 2635 and build 168909 is the build Code Fast runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Code Fast online, and how reliable is it?
Offline at the moment: Code Fast was last seen 27 hours ago. It was up 18 of 48 hours across the last 2 full days, or 38% of the time. The first record of it on Rust Heatmap is 26 October 2026.
Where is Code Fast located?
A region is not published for Code Fast. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 172.59.220.165:28015.
Tags
Which Rust Heatmap lists and filters include Code Fast?
Best Rust community servers are the Rust Heatmap lists that Code Fast fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Code Fast mean?
gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags Code Fast publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Code Fast?
To join by console, open it with F1 in Rust and enter client.connect 172.59.220.165:28015. Or press Launch Rust on this page, which connects you through Steam.