Rust HeatmapInfrared · players
IR live Players63,543 Servers11,789 Warm3,532 Fresh wipes · 3h121 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–15° · slots

A Shockbyte Rust Server

Offline 172.240.87.34:21612 checked 9d ago

Sp1 · players now 0/ 15
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,325
rank
top 70%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:42 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
476 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
280 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
39 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
88 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
111 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on A Shockbyte Rust Server?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 20 days 2 hours ago.

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server went quiet 9 days 9 hours ago and is offline right now.

How does A Shockbyte Rust Server rank against other Rust servers?

The top 70% of ranked servers includes A Shockbyte Rust Server, at #15,325 for player hours over the last seven days.

Map and rules

Which map does A Shockbyte Rust Server run?

The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name A Shockbyte Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does A Shockbyte Rust Server run?

The build on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is A Shockbyte Rust Server online, and how reliable is it?

Offline at the moment: A Shockbyte Rust Server was last seen 9 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 September 2026.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 172.240.87.34:21612 is its address.

Lists and filters

Which Rust Heatmap lists and filters include A Shockbyte Rust Server?

These Rust Heatmap lists include A Shockbyte Rust Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags A Shockbyte Rust Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join A Shockbyte Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 172.240.87.34:21612. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp15
Max players The slot count is 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.