Rust HeatmapInfrared · players
IR live Players75,694 Servers11,824 Warm3,728 Fresh wipes · 3h230 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–16° · slots

#1 Sky 4 Rain 4Netplayers

Offline 172.240.80.138:21700 checked 26d ago

Sp1 · players now 0/ 16
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,958
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
539 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
119 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
56 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
125 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
243 / 225

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on #1 Sky 4 Rain 4Netplayers?

The record of #1 Sky 4 Rain 4Netplayers's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 14 hours ago the server made the world it is on now.

Player counts

How busy is #1 Sky 4 Rain 4Netplayers?

Last seen 26 days 13 hours ago, #1 Sky 4 Rain 4Netplayers is offline at the moment.

How does #1 Sky 4 Rain 4Netplayers rank against other Rust servers?

The top 70% of ranked servers includes #1 Sky 4 Rain 4Netplayers, at #15,958 for player hours over the last seven days.

Settings and rules

Which map does #1 Sky 4 Rain 4Netplayers run?

A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on #1 Sky 4 Rain 4Netplayers. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on #1 Sky 4 Rain 4Netplayers?

A gather rate is not given in the name #1 Sky 4 Rain 4Netplayers. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does #1 Sky 4 Rain 4Netplayers run?

Rust network protocol 2634 and build 166652 on Linux is what #1 Sky 4 Rain 4Netplayers runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is #1 Sky 4 Rain 4Netplayers online, and how reliable is it?

#1 Sky 4 Rain 4Netplayers is down just now; the last sighting was 26 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 2 October 2026.

Where is #1 Sky 4 Rain 4Netplayers located?

Nothing about a region comes from #1 Sky 4 Rain 4Netplayers. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 172.240.80.138:21700.

Tags

Which Rust Heatmap lists and filters include #1 Sky 4 Rain 4Netplayers?

Best Rust community servers are the Rust Heatmap lists that #1 Sky 4 Rain 4Netplayers fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on #1 Sky 4 Rain 4Netplayers mean?

These are the tags #1 Sky 4 Rain 4Netplayers publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp16 (Max players): Slot count: 16; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join #1 Sky 4 Rain 4Netplayers?

Press F1 in Rust to open the console, then enter client.connect 172.240.80.138:21700. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp16
Max players Slot count: 16.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.