Rust HeatmapInfrared · players
IR live Players56,761 Servers11,726 Warm3,425 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

JRDN RUST

Online 172.240.69.85:28015 checked 9m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 00:00flare: a wipe in that hourTue 22:00
0
7-day average
peak –
#15,405
rank
top 69%
9d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
487 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
28 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
49 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
238 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
91 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
98 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on JRDN RUST?

The record of JRDN RUST's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 9 days 20 hours ago the server made the world it is on now.

Population

How busy is JRDN RUST?

Of 50 slots on JRDN RUST, 0 are in use right now. A seven-day average of 0 players.

How does JRDN RUST rank against other Rust servers?

Ranked #15,405 on seven-day player hours, JRDN RUST is in the top 69% of all ranked servers.

Map and rules

Which map does JRDN RUST run?

JRDN RUST runs a procedural map of size 3,000 with seed 1623217194, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on JRDN RUST?

No gather rate appears in the name JRDN RUST. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does JRDN RUST run?

Rust network protocol 2634 and build 167781 is the build JRDN RUST runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is JRDN RUST online, and how reliable is it?

Online now: JRDN RUST. Its reported uptime dates the last restart to about 9 days 18 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 18 October 2026.

Where is JRDN RUST located?

No region is published by JRDN RUST. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 172.240.69.85:28015.

Does JRDN RUST run smoothly?

The last 48 hours brought an average of 155 server fps and a floor of 109. The world held as many as 47,376 entities, buildings and deployables included. The highest memory use was 4,765 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include JRDN RUST?

The Rust Heatmap lists that JRDN RUST fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on JRDN RUST mean?

gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags JRDN RUST publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join JRDN RUST?

To join by console, open it with F1 in Rust and enter client.connect 172.240.69.85:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.