Rust HeatmapInfrared · players
IR live Players43,576 Servers11,651 Warm2,910 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Kinetic Hosting Rust Server

Online 172.240.47.27:25607 checked 12m ago

Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 04:00flare: a wipe in that hourFri 02:00
0
7-day average
peak –
#15,264
rank
top 69%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Li3Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
47 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
86 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
233 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
8 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
277 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
271 / 275

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Kinetic Hosting Rust Server?

Kinetic Hosting Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 14 days 3 hours ago.

Population

How busy is Kinetic Hosting Rust Server?

Kinetic Hosting Rust Server currently has 0 of its 40 slots filled. The average across the last seven days is 0 players.

How does Kinetic Hosting Rust Server rank against other Rust servers?

Player hours over seven days put Kinetic Hosting Rust Server at #15,264, in the top 69% of ranked servers.

Rules and settings

Which map does Kinetic Hosting Rust Server run?

Kinetic Hosting Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Kinetic Hosting Rust Server?

The name Kinetic Hosting Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Kinetic Hosting Rust Server run?

Rust network protocol 2634 and build 167781 is the build Kinetic Hosting Rust Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Kinetic Hosting Rust Server online, and how reliable is it?

The server is up at the moment: Kinetic Hosting Rust Server is online. About 13 days 5 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 15 October 2026.

Where is Kinetic Hosting Rust Server located?

Nothing about a region comes from Kinetic Hosting Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 172.240.47.27:25607.

Does Kinetic Hosting Rust Server run smoothly?

The last 48 hours brought an average of 217 server fps and a floor of 197. Entities peaked at 47,352, counting buildings, deployables and all the rest of the world. The highest memory use was 3,093 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Kinetic Hosting Rust Server?

These Rust Heatmap lists include Kinetic Hosting Rust Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Kinetic Hosting Rust Server mean?

The game's server browser reads the tags Kinetic Hosting Rust Server publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Kinetic Hosting Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 172.240.47.27:25607. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.