Darkstar 5X Experimental
Online 172.240.229.71:28065 checked 2h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:30 UTC FW26d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Darkstar 5X Experimental?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Darkstar 5X Experimental?
Once a month, with the force wipe, Darkstar 5X Experimental wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 26 days 20 hours ago. Its tags state a wipe each month.
Player counts
How busy is Darkstar 5X Experimental?
The current population of Darkstar 5X Experimental is 0, against 50 slots. The average across the last seven days is 0 players; the peak reached 1.
How does Darkstar 5X Experimental rank against other Rust servers?
The top 63% of ranked servers includes Darkstar 5X Experimental, at #13,928 for player hours over the last seven days.
Settings and rules
Which map does Darkstar 5X Experimental run?
A procedural map of size 3,500 with seed 1162579596, generated by the game, runs on Darkstar 5X Experimental. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Darkstar 5X Experimental?
Darkstar 5X Experimental's name indicates a gather rate of 5x. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Darkstar 5X Experimental run?
Rust network protocol 2635 and build 168909 is the build Darkstar 5X Experimental runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Darkstar 5X Experimental online, and how reliable is it?
The server is up at the moment: Darkstar 5X Experimental is online. About 5 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is Darkstar 5X Experimental located?
A region is not published for Darkstar 5X Experimental. Rust Heatmap shows the location a server states. It does not look up the machine's location. 172.240.229.71:28065 is its address.
Does Darkstar 5X Experimental run smoothly?
Average server fps over the last 48 hours was 122; it never dropped below 96. The world held as many as 72,774 entities, buildings and deployables included. The highest memory use was 2,322 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Darkstar 5X Experimental?
The Rust Heatmap lists that Darkstar 5X Experimental fits are: 5x Rust servers, listed by population and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x brings it up.
What do the server tags on Darkstar 5X Experimental mean?
These are the tags Darkstar 5X Experimental publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Darkstar 5X Experimental?
Enter client.connect 172.240.229.71:28065 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.