10/22 Vengeance | Solo/Duo/Trio | NoDecay
Online 172.240.15.67:25615 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 03:49 UTC, in 13h. Every Friday at 03:49 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 03:49 UTC6d ago | 1° | – | running | 0 |
| Fri 9 Oct, 03:01 UTC20d ago | 2° | halved by day 11 | 14 days | 1 |
| Fri 2 Oct, 03:42 UTC27d ago | 2° | held half | 7 days | 0 |
| Fri 25 Sep, 02:35 UTC34d ago | 2° | halved by day 6 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on 10/22 Vengeance | Solo/Duo/Trio | NoDecay?
At their busiest, its recent wipes averaged 2 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 33% of its recent wipes. By day 8.5 it was below half in the wipes that did not hold.
What is the wipe schedule on 10/22 Vengeance | Solo/Duo/Trio | NoDecay?
10/22 Vengeance | Solo/Duo/Trio | NoDecay runs a wipe schedule of every Friday at 03:49 UTC. Due on Friday 30 October at 03:49 UTC: the next wipe. The world it runs now dates from 6 days 10 hours ago.
Player counts
How busy is 10/22 Vengeance | Solo/Duo/Trio | NoDecay?
10/22 Vengeance | Solo/Duo/Trio | NoDecay currently has 0 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 2. Look at 01:00 UTC for the last 48 hours: that hour averaged 2 players.
How does 10/22 Vengeance | Solo/Duo/Trio | NoDecay rank against other Rust servers?
The top 26% of ranked servers includes 10/22 Vengeance | Solo/Duo/Trio | NoDecay, at #5,797 for player hours over the last seven days.
Rules and settings
Which map does 10/22 Vengeance | Solo/Duo/Trio | NoDecay run?
A procedural map of size 6,000 with seed 4636, generated by the game, runs on 10/22 Vengeance | Solo/Duo/Trio | NoDecay. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on 10/22 Vengeance | Solo/Duo/Trio | NoDecay?
A gather rate is not given in the name 10/22 Vengeance | Solo/Duo/Trio | NoDecay. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does 10/22 Vengeance | Solo/Duo/Trio | NoDecay run?
The build on 10/22 Vengeance | Solo/Duo/Trio | NoDecay is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is 10/22 Vengeance | Solo/Duo/Trio | NoDecay online, and how reliable is it?
The server is up at the moment: 10/22 Vengeance | Solo/Duo/Trio | NoDecay is online. About 4 days 11 hours ago is when it last restarted, by its own uptime figure. It was up 161 of 168 hours across the last 7 full days, or 96% of the time. Rust Heatmap has had it on record since 18 September 2026.
Where is 10/22 Vengeance | Solo/Duo/Trio | NoDecay located?
No region is published by 10/22 Vengeance | Solo/Duo/Trio | NoDecay. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 172.240.15.67:25615.
Does 10/22 Vengeance | Solo/Duo/Trio | NoDecay run smoothly?
Average server fps over the last 48 hours was 113; it never dropped below 78. The world held as many as 200,879 entities, buildings and deployables included. Memory use reached 5,714 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include 10/22 Vengeance | Solo/Duo/Trio | NoDecay?
Best Rust community servers are the Rust Heatmap lists that 10/22 Vengeance | Solo/Duo/Trio | NoDecay fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on 10/22 Vengeance | Solo/Duo/Trio | NoDecay mean?
These are the tags 10/22 Vengeance | Solo/Duo/Trio | NoDecay publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join 10/22 Vengeance | Solo/Duo/Trio | NoDecay?
Enter client.connect 172.240.15.67:25615 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.