Rust HeatmapInfrared · players
IR live Players67,310 Servers11,773 Warm3,523 Fresh wipes · 3h192 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

CI test server

Offline 172.185.55.187:28015 checked 16d ago

vanilla
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,519
rank
top 71%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
536 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
408 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
54 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
51 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
58 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
167 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on CI test server?

The record of CI test server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 16 days 21 hours ago the server made the world it is on now.

Player counts

How busy is CI test server?

Last seen 16 days 21 hours ago, CI test server is offline at the moment.

How does CI test server rank against other Rust servers?

Ranked #15,519 on seven-day player hours, CI test server is in the top 71% of all ranked servers.

Settings and rules

Which map does CI test server run?

CI test server runs a procedural map, which the game generates.

What are the rules and settings on CI test server?

The name CI test server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does CI test server run?

Rust network protocol 2634 and build 167584 on Linux is what CI test server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is CI test server online, and how reliable is it?

CI test server is down just now; the last sighting was 16 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 12 October 2026.

Where is CI test server located?

Nothing about a region comes from CI test server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 172.185.55.187:28015 is its address.

Tags

Which Rust Heatmap lists and filters include CI test server?

The Rust Heatmap lists that CI test server fits are: Best Rust community servers and Vanilla Rust servers, busiest first. Filtering the list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more brings it up.

What do the server tags on CI test server mean?

gmvanilla (Game mode): The vanilla survival game; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): The game build here is 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it are the tags CI test server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join CI test server?

Press F1 in Rust to open the console, then enter client.connect 172.185.55.187:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167584
Build The game build here is 167584.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.