Rust HeatmapInfrared · players
IR live Players51,383 Servers11,661 Warm3,245 Fresh wipes · 3h92 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Name of Server as Shown on the Client Server List

Offline 171.76.109.80:28015 checked 3d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#8,929
rank
top 40%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
405 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
284 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
35 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
26 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
160 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
65 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 19 days 6 hours ago.

Population

How busy is Name of Server as Shown on the Client Server List?

Last seen 3 days 1 hours ago, Name of Server as Shown on the Client Server List is offline at the moment. The average across the last seven days is 1 players; the peak reached 1.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Ranked #8,929 on seven-day player hours, Name of Server as Shown on the Client Server List is in the top 40% of all ranked servers.

Rules and settings

Which map does Name of Server as Shown on the Client Server List run?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

What are the rules and settings on Name of Server as Shown on the Client Server List?

A gather rate is not given in the name Name of Server as Shown on the Client Server List. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Name of Server as Shown on the Client Server List run?

The build on Name of Server as Shown on the Client Server List is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Offline at the moment: Name of Server as Shown on the Client Server List was last seen 3 days 1 hours ago. It was up 9 of 72 hours across the last 3 full days, or 12% of the time. Rust Heatmap has had it on record since 24 October 2026.

Where is Name of Server as Shown on the Client Server List located?

No region is published by Name of Server as Shown on the Client Server List. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 171.76.109.80:28015.

Lists and filters

Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?

The Rust Heatmap lists that Name of Server as Shown on the Client Server List fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Name of Server as Shown on the Client Server List?

Enter client.connect 171.76.109.80:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.