Rust HeatmapInfrared · players
IR live Players90,661 Servers11,897 Warm4,035 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Local Test Server

Offline 170.203.112.78:28015 checked 37d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,334
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 37d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
781 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
124 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
407 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
260 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
193 / 300

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local Test Server?

Local Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 44 days 9 hours ago.

Player counts

How busy is Local Test Server?

Last seen 37 days 14 hours ago, Local Test Server is offline at the moment.

How does Local Test Server rank against other Rust servers?

Ranked #13,334 on seven-day player hours, Local Test Server is in the top – of all ranked servers.

Rules and settings

Which map does Local Test Server run?

Local Test Server runs a procedural map, which the game generates.

What are the rules and settings on Local Test Server?

A gather rate is not given in the name Local Test Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does Local Test Server run?

Rust network protocol 2633 and build 163794 is the build Local Test Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Local Test Server online, and how reliable is it?

Offline at the moment: Local Test Server was last seen 37 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Local Test Server located?

Nothing about a region comes from Local Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 170.203.112.78:28015.

Tags

Which Rust Heatmap lists and filters include Local Test Server?

These Rust Heatmap lists include Local Test Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Local Test Server mean?

The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Local Test Server?

Press F1 in Rust to open the console, then enter client.connect 170.203.112.78:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build This build is 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.