Rust HeatmapInfrared · players
IR live Players52,204 Servers11,737 Warm3,347 Fresh wipes · 3h125 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[AU] Rust Aus PvE | Monthly | High Gather

Offline 169.155.124.63:19200 checked 11d ago

monthly wipes vanillamoddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,172
rank
top 70%
26d ago
last wipe
monthly schedule
7d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

5.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:35 UTC26d ago 1 – running 0
Wed 30 Sep, 09:27 UTC28d ago 1 – 1.8 days 0
Sun 20 Sep, 11:44 UTC38d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
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OC · groups of 16+ · monthly · 32 on average
11 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
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[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
3 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
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ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
1 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [AU] Rust Aus PvE | Monthly | High Gather?

The average peak across its recent wipes is 1 players. 15 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on [AU] Rust Aus PvE | Monthly | High Gather?

A single monthly wipe, the force wipe, is all [AU] Rust Aus PvE | Monthly | High Gather runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 26 days 18 hours ago the server made the world it is on now. Its tags state a wipe each month.

Population

How busy is [AU] Rust Aus PvE | Monthly | High Gather?

Last seen 11 days 9 hours ago, [AU] Rust Aus PvE | Monthly | High Gather is offline at the moment.

How does [AU] Rust Aus PvE | Monthly | High Gather rank against other Rust servers?

The top 70% of ranked servers includes [AU] Rust Aus PvE | Monthly | High Gather, at #15,172 for player hours over the last seven days.

Settings and rules

Which map does [AU] Rust Aus PvE | Monthly | High Gather run?

A procedural map of size 4,000 with seed 1, generated by the game, runs on [AU] Rust Aus PvE | Monthly | High Gather. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [AU] Rust Aus PvE | Monthly | High Gather?

No gather rate appears in the name [AU] Rust Aus PvE | Monthly | High Gather. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [AU] Rust Aus PvE | Monthly | High Gather run?

Rust network protocol 2634 and build 167781 is the build [AU] Rust Aus PvE | Monthly | High Gather runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [AU] Rust Aus PvE | Monthly | High Gather online, and how reliable is it?

Last seen 11 days 9 hours ago, [AU] Rust Aus PvE | Monthly | High Gather is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [AU] Rust Aus PvE | Monthly | High Gather located?

No region tag comes from [AU] Rust Aus PvE | Monthly | High Gather, but its name points to Oceania. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 169.155.124.63:19200.

Tags

Which Rust Heatmap lists and filters include [AU] Rust Aus PvE | Monthly | High Gather?

These Rust Heatmap lists include [AU] Rust Aus PvE | Monthly | High Gather: Oceania Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [AU] Rust Aus PvE | Monthly | High Gather mean?

These are the tags [AU] Rust Aus PvE | Monthly | High Gather publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [AU] Rust Aus PvE | Monthly | High Gather?

Press F1 in Rust to open the console, then enter client.connect 169.155.124.63:19200. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.