InfoGaming
Online 169.155.120.168:9075 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on InfoGaming?
An estimate from the force wipe gives InfoGaming's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 232 days 3 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is InfoGaming?
Of 40 slots on InfoGaming, 0 are in use right now. A seven-day average of 0 players.
How does InfoGaming rank against other Rust servers?
Player hours over seven days put InfoGaming at #15,270, in the top 69% of ranked servers.
Rules and settings
Which map does InfoGaming run?
A procedural map of size 3,000 with seed 1, generated by the game, runs on InfoGaming. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on InfoGaming?
The name InfoGaming does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does InfoGaming run?
Rust network protocol 2622 and build 146875 on Linux is what InfoGaming runs. To join, your game must match the protocol; Steam handles the update.
Is InfoGaming online, and how reliable is it?
Online now: InfoGaming. About 14 days 1 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is InfoGaming located?
No region comes from InfoGaming, which has the region code as2. Rust Heatmap shows the location a server states. It does not look up the machine's location. 169.155.120.168:9075 is its address.
Does InfoGaming run smoothly?
The last 48 hours brought an average of 225 server fps and a floor of 208. Buildings, deployables and the rest of the world came to as much as 46,696 entities. The highest memory use was 3,663 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include InfoGaming?
These Rust Heatmap lists include InfoGaming: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on InfoGaming mean?
These are the tags InfoGaming publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2622 (Protocol): The server runs game protocol 2622, so your game has to match it; cs146875 (Build): This build is 146875; ptrak (Networking): Standard game networking here, which is RakNet; $ras2 (Region code): The region code for this server is as2; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join InfoGaming?
To join by console, open it with F1 in Rust and enter client.connect 169.155.120.168:9075. Or press Launch Rust on this page, which connects you through Steam.