Rust 10x | Local Test | Quad
Offline 169.1.226.36:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:35 UTC23d ago | 2° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust 10x | Local Test | Quad?
Its recent wipes drew an average peak of 2 players. 5 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust 10x | Local Test | Quad?
The record of Rust 10x | Local Test | Quad's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 23 days 13 hours ago.
Player counts
How busy is Rust 10x | Local Test | Quad?
The last time Rust 10x | Local Test | Quad was seen was 23 days 13 hours ago, and it is offline now.
How does Rust 10x | Local Test | Quad rank against other Rust servers?
The top 64% of ranked servers includes Rust 10x | Local Test | Quad, at #14,449 for player hours over the last seven days. Ranked against other quad servers, it comes in at #620.
Rules and settings
Which map does Rust 10x | Local Test | Quad run?
The map on Rust 10x | Local Test | Quad is procedural, size 3,500 with seed 1012026, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Rust 10x | Local Test | Quad?
10x gather is what Rust 10x | Local Test | Quad advertises in its name. Player groups are capped at 4 (quad). The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Rust 10x | Local Test | Quad run?
Rust network protocol 2634 and build 166494 on Windows is what Rust 10x | Local Test | Quad runs. To join, your game must match the protocol; Steam handles the update.
Is Rust 10x | Local Test | Quad online, and how reliable is it?
Rust 10x | Local Test | Quad is down just now; the last sighting was 23 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 1 October 2026.
Where is Rust 10x | Local Test | Quad located?
Nothing about a region comes from Rust 10x | Local Test | Quad. Rust Heatmap shows the location a server states. It does not look up the machine's location. 169.1.226.36:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Rust 10x | Local Test | Quad?
The Rust Heatmap lists that Rust 10x | Local Test | Quad fits are: 10x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.
What do the server tags on Rust 10x | Local Test | Quad mean?
The game's server browser reads the tags Rust 10x | Local Test | Quad publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust 10x | Local Test | Quad?
Press F1 in Rust to open the console, then enter client.connect 169.1.226.36:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.