Rust HeatmapInfrared · players
IR live Players65,057 Servers11,694 Warm3,474 Fresh wipes · 3h115 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Rust 10x | Local Test | Quad

Offline 169.1.226.36:28015 checked 23d ago

10x quad moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,449
rank
top 64%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 23d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:35 UTC23d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST
NA · quad · 10x · weekly · 5 on average
0 / 200
XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
OC · quad · 10x · monthly · 2 on average
0 / 210
XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
EU · quad · 10x · monthly · 1 on average
1 / 160
HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP
EA · quad · 10x · monthly · 1 on average
2 / 160
Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | Ki
NA · quad · 10x · weekly · 1 on average
2 / 75
RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 26.10
EU · quad · 10x · weekly · 1 on average
1 / 25

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rust 10x | Local Test | Quad?

Its recent wipes drew an average peak of 2 players. 5 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Rust 10x | Local Test | Quad?

The record of Rust 10x | Local Test | Quad's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 23 days 13 hours ago.

Player counts

How busy is Rust 10x | Local Test | Quad?

The last time Rust 10x | Local Test | Quad was seen was 23 days 13 hours ago, and it is offline now.

How does Rust 10x | Local Test | Quad rank against other Rust servers?

The top 64% of ranked servers includes Rust 10x | Local Test | Quad, at #14,449 for player hours over the last seven days. Ranked against other quad servers, it comes in at #620.

Rules and settings

Which map does Rust 10x | Local Test | Quad run?

The map on Rust 10x | Local Test | Quad is procedural, size 3,500 with seed 1012026, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Rust 10x | Local Test | Quad?

10x gather is what Rust 10x | Local Test | Quad advertises in its name. Player groups are capped at 4 (quad). The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Rust 10x | Local Test | Quad run?

Rust network protocol 2634 and build 166494 on Windows is what Rust 10x | Local Test | Quad runs. To join, your game must match the protocol; Steam handles the update.

Is Rust 10x | Local Test | Quad online, and how reliable is it?

Rust 10x | Local Test | Quad is down just now; the last sighting was 23 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 1 October 2026.

Where is Rust 10x | Local Test | Quad located?

Nothing about a region comes from Rust 10x | Local Test | Quad. Rust Heatmap shows the location a server states. It does not look up the machine's location. 169.1.226.36:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Rust 10x | Local Test | Quad?

The Rust Heatmap lists that Rust 10x | Local Test | Quad fits are: 10x Rust servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

What do the server tags on Rust 10x | Local Test | Quad mean?

The game's server browser reads the tags Rust 10x | Local Test | Quad publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rust 10x | Local Test | Quad?

Press F1 in Rust to open the console, then enter client.connect 169.1.226.36:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts4
Group limit The team limit is 4.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166494
Build This build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.