Rust HeatmapInfrared · players
IR live Players34,643 Servers11,595 Warm2,837 Fresh wipes · 3h64 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2

Online 168.119.64.99:50000 checked 9m ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 05:00flare: a wipe in that hourWed 03:00
0
7-day average
peak 1
#12,628
rank
top 57%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Li3Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.2 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:03 UTC6d ago 0 – running 0
Fri 2 Oct, 12:38 UTC25d ago 0 – 19.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X
groups of 10+ · weekly · 5 on average
2 / 100
MINICOPTER / HELICOPTER TRAINING
groups of 8+ · 5 on average
3 / 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
5 / 10
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
1 / 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
2 / 100
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 4 on average
0 / 16

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Its rhythm cannot yet be told: too few of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 6 days 11 hours ago the server made the world it is on now.

Population

How busy is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 currently has 0 of its 40 slots filled. A seven-day average of 0 players, with a peak of 1.

How does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 rank against other Rust servers?

Player hours over seven days put Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 at #12,628, in the top 57% of ranked servers.

Settings and rules

Which map does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 run?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

A gather rate is not given in the name Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 run?

The build on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 online, and how reliable is it?

The server is up at the moment: Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is online. About 15 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 located?

Nothing about a region comes from Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 168.119.64.99:50000 is its address.

Does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 run smoothly?

It averaged 229 server fps over the last 48 hours, with a low of 75. Entities peaked at 6,842, counting buildings, deployables and all the rest of the world. Memory use reached 2,771 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

These Rust Heatmap lists include Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: Rust aim training servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 mean?

gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?

Enter client.connect 168.119.64.99:50000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players This server has 40 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.