Rust HeatmapInfrared · players
IR live Players103,751 Servers11,890 Warm3,994 Fresh wipes · 3h411 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

10x Staging

Offline 168.100.163.159:28020 checked 17d ago

10x vanillamoddedoxide
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,585
rank
top 71%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct11 Oct15 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 350 on average
536 / 600
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 181 on average
163 / 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
110 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 151 on average
354 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 76 on average
104 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
17 / 150

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on 10x Staging?

The record of 10x Staging's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 28 days 21 hours ago the server made the world it is on now.

Population

How busy is 10x Staging?

The last time 10x Staging was seen was 17 days 12 hours ago, and it is offline now.

How does 10x Staging rank against other Rust servers?

Player hours over seven days put 10x Staging at #15,585, in the top 71% of ranked servers.

Rules and settings

Which map does 10x Staging run?

A procedural map of size 5,500 with seed 1337, generated by the game, runs on 10x Staging. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Vitality Custom Map.

What are the rules and settings on 10x Staging?

10x Staging's name indicates a gather rate of 10x. 32 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does 10x Staging run?

Rust network protocol 2634 and build 166440 on Linux is what 10x Staging runs. Steam updates your game for you, and the protocol has to match for you to join.

Is 10x Staging online, and how reliable is it?

Last seen 17 days 12 hours ago, 10x Staging is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 30 September 2026.

Where is 10x Staging located?

Nothing about a region comes from 10x Staging. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 168.100.163.159:28020.

Lists and filters

Which Rust Heatmap lists and filters include 10x Staging?

These Rust Heatmap lists include 10x Staging: 10x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x brings it up.

What do the server tags on 10x Staging mean?

gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): Slot count: 0; ts32 (Group limit): A team holds no more than 32; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166440 (Build): The game build here is 166440; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; modded (Modded): Settings or plugins alter the game, which puts it under Modded are the tags 10x Staging publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join 10x Staging?

To join by console, open it with F1 in Rust and enter client.connect 168.100.163.159:28020. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs166440,ts32,^o^z,modded

Game

gmvanilla
Game mode Survival in vanilla form.
mp0
Max players Slot count: 0.
ts32
Group limit A team holds no more than 32.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166440
Build The game build here is 166440.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.