10x Staging
Offline 168.100.163.159:28020 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on 10x Staging?
The record of 10x Staging's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 28 days 21 hours ago the server made the world it is on now.
Population
How busy is 10x Staging?
The last time 10x Staging was seen was 17 days 12 hours ago, and it is offline now.
How does 10x Staging rank against other Rust servers?
Player hours over seven days put 10x Staging at #15,585, in the top 71% of ranked servers.
Rules and settings
Which map does 10x Staging run?
A procedural map of size 5,500 with seed 1337, generated by the game, runs on 10x Staging. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Vitality Custom Map.
What are the rules and settings on 10x Staging?
10x Staging's name indicates a gather rate of 10x. 32 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does 10x Staging run?
Rust network protocol 2634 and build 166440 on Linux is what 10x Staging runs. Steam updates your game for you, and the protocol has to match for you to join.
Is 10x Staging online, and how reliable is it?
Last seen 17 days 12 hours ago, 10x Staging is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 30 September 2026.
Where is 10x Staging located?
Nothing about a region comes from 10x Staging. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 168.100.163.159:28020.
Lists and filters
Which Rust Heatmap lists and filters include 10x Staging?
These Rust Heatmap lists include 10x Staging: 10x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x brings it up.
What do the server tags on 10x Staging mean?
gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): Slot count: 0; ts32 (Group limit): A team holds no more than 32; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166440 (Build): The game build here is 166440; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; modded (Modded): Settings or plugins alter the game, which puts it under Modded are the tags 10x Staging publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join 10x Staging?
To join by console, open it with F1 in Rust and enter client.connect 168.100.163.159:28020. Or press Launch Rust on this page, which connects you through Steam.