Rust HeatmapInfrared · players
IR live Players65,070 Servers11,731 Warm3,342 Fresh wipes · 3h200 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Staging

Online 168.100.162.12:30015 checked 11m ago

Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
Wed 00:00flare: a wipe in that hourThu 22:00
0
7-day average
peak –
#15,290
rank
top 69%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11m ago

Li2Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 14:28 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
110 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
130 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
482 / 575
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
32 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
554 / 650
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
455 / 525

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Staging?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Staging?

Its rhythm cannot yet be told: too few of Staging's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 15 days 9 hours ago the server made the world it is on now.

Player counts

How busy is Staging?

The current count for Staging is 0 players. A seven-day average of 0 players.

How does Staging rank against other Rust servers?

Ranked #15,290 on seven-day player hours, Staging is in the top 69% of all ranked servers.

Rules and settings

Which map does Staging run?

The map on Staging is procedural, size 3,000 with seed 1234567810, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Staging?

A gather rate is not given in the name Staging. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Staging run?

Rust network protocol 2635 and build 169552 on Linux is what Staging runs. To join, your game must match the protocol; Steam handles the update.

Is Staging online, and how reliable is it?

The server is up at the moment: Staging is online. Its reported uptime dates the last restart to about 27 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Staging located?

A region is not published for Staging. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 168.100.162.12:30015.

Does Staging run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 60. The world held as many as 43,000 entities, buildings and deployables included. The highest memory use was 4,199 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Staging?

The Rust Heatmap lists that Staging fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Staging mean?

These are the tags Staging publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs169552 (Build): The game build here is 169552; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Staging?

Press F1 in Rust to open the console, then enter client.connect 168.100.162.12:30015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169552,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players The slot count is 0.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs169552
Build The game build here is 169552.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.