Rust HeatmapInfrared · players
IR live Players43,388 Servers11,713 Warm3,068 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Rustafied.com - 0x01

Online 168.100.162.11:28065 checked 7m ago

premium
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
Tue 02:00flare: a wipe in that hourWed 23:00
0
7-day average
peak 1
#14,566
rank
top 65%
6h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeakWipe
0123402:0011:0020:0004:0013:0023:00Wiped Wed 28 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040002:0011:0020:0004:0013:0023:00Wiped Wed 28 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct22 Oct26 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:00 UTC6h ago – – running 0
Sun 25 Oct, 13:48 UTC3d ago 0+1 queue – 3.2 days 0
Fri 23 Oct, 20:58 UTC5d ago 1+1 queue – 1.7 days 0
Wed 21 Oct, 20:39 UTC7d ago 1 halved by day 1 2 days 0
Wed 21 Oct, 14:34 UTC7d ago 1 – 0.3 days 0
Sun 11 Oct, 15:23 UTC17d ago 0 – 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
220 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
129 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
32 / 225

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rustafied.com - 0x01?

Its recent wipes drew an average peak of 1 players. 1 were in the queue when the latest wipe's crowd peaked, 0 hours after the wipe. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on Rustafied.com - 0x01?

Wipes come at irregular times on Rustafied.com - 0x01, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 6 hours ago the server made the world it is on now.

Player counts

How busy is Rustafied.com - 0x01?

The current count for Rustafied.com - 0x01 is 0 players. A seven-day average of 0 players, with a peak of 1.

How does Rustafied.com - 0x01 rank against other Rust servers?

Ranked #14,566 on seven-day player hours, Rustafied.com - 0x01 is in the top 65% of all ranked servers.

Map and rules

Which map does Rustafied.com - 0x01 run?

The map on Rustafied.com - 0x01 is procedural, size 4,500 with seed 1691758628, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Rustafied.com - 0x01?

The name Rustafied.com - 0x01 does not specify a gather rate. The group limit is 16 players. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. To join, you need Rust's premium status. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Rustafied.com - 0x01 run?

Rust network protocol 2635 and build 169552 on Linux is what Rustafied.com - 0x01 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Rustafied.com - 0x01 online, and how reliable is it?

Online now: Rustafied.com - 0x01. About 4 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 11 October 2026.

Where is Rustafied.com - 0x01 located?

No region is published by Rustafied.com - 0x01. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 168.100.162.11:28065.

Does Rustafied.com - 0x01 run smoothly?

Average server fps over the last 48 hours was 214; it never dropped below 175. Buildings, deployables and the rest of the world came to as much as 121,000 entities. Memory use reached 3,345 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Rustafied.com - 0x01?

The Rust Heatmap lists that Rustafied.com - 0x01 fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Rustafied.com - 0x01 mean?

These are the tags Rustafied.com - 0x01 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): This server has 0 slots; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169552 (Build): The game build here is 169552; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^q (Premium): To join, you need Rust's premium status. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Rustafied.com - 0x01?

Enter client.connect 168.100.162.11:28065 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. To join, you need Rust's premium status. https://www.rustafied.com/ is where its website is.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169552,^q,ts16

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players This server has 0 slots.
ts16
Group limit A team holds no more than 16.
v2635
Protocol Your game must match protocol 2635 to get in.
cs169552
Build The game build here is 169552.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^q
Premium To join, you need Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.