Rustafied.com - 0x01
Online 168.100.162.11:28065 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:00 UTC6h ago | – | – | running | 0 |
| Sun 25 Oct, 13:48 UTC3d ago | 0°+1 queue | – | 3.2 days | 0 |
| Fri 23 Oct, 20:58 UTC5d ago | 1°+1 queue | – | 1.7 days | 0 |
| Wed 21 Oct, 20:39 UTC7d ago | 1° | halved by day 1 | 2 days | 0 |
| Wed 21 Oct, 14:34 UTC7d ago | 1° | – | 0.3 days | 0 |
| Sun 11 Oct, 15:23 UTC17d ago | 0° | – | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rustafied.com - 0x01?
Its recent wipes drew an average peak of 1 players. 1 were in the queue when the latest wipe's crowd peaked, 0 hours after the wipe. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Rustafied.com - 0x01?
Wipes come at irregular times on Rustafied.com - 0x01, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 6 hours ago the server made the world it is on now.
Player counts
How busy is Rustafied.com - 0x01?
The current count for Rustafied.com - 0x01 is 0 players. A seven-day average of 0 players, with a peak of 1.
How does Rustafied.com - 0x01 rank against other Rust servers?
Ranked #14,566 on seven-day player hours, Rustafied.com - 0x01 is in the top 65% of all ranked servers.
Map and rules
Which map does Rustafied.com - 0x01 run?
The map on Rustafied.com - 0x01 is procedural, size 4,500 with seed 1691758628, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Rustafied.com - 0x01?
The name Rustafied.com - 0x01 does not specify a gather rate. The group limit is 16 players. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. To join, you need Rust's premium status. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Rustafied.com - 0x01 run?
Rust network protocol 2635 and build 169552 on Linux is what Rustafied.com - 0x01 runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Rustafied.com - 0x01 online, and how reliable is it?
Online now: Rustafied.com - 0x01. About 4 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 11 October 2026.
Where is Rustafied.com - 0x01 located?
No region is published by Rustafied.com - 0x01. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 168.100.162.11:28065.
Does Rustafied.com - 0x01 run smoothly?
Average server fps over the last 48 hours was 214; it never dropped below 175. Buildings, deployables and the rest of the world came to as much as 121,000 entities. Memory use reached 3,345 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Rustafied.com - 0x01?
The Rust Heatmap lists that Rustafied.com - 0x01 fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Rustafied.com - 0x01 mean?
These are the tags Rustafied.com - 0x01 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): This server has 0 slots; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169552 (Build): The game build here is 169552; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^q (Premium): To join, you need Rust's premium status. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rustafied.com - 0x01?
Enter client.connect 168.100.162.11:28065 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. To join, you need Rust's premium status. https://www.rustafied.com/ is where its website is.