Rustafied.com - Test Server
Online 168.100.162.11:28025 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:05 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 10:57 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 10:27 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 10:08 UTC5h ago | – | – | – | 0 |
| Wed 28 Oct, 10:49 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 10:24 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 10:46 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 10:25 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 10:56 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 10:38 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 10:26 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 11:04 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 10:47 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 10:34 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 10:18 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 11:06 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 10:55 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 10:36 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 10:22 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 10:47 UTC6d ago | – | – | – | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Rustafied.com - Test Server?
No schedule is kept because Rustafied.com - Test Server replaces its world every few hours, and none of those resets counts as a wipe.
Population
How busy is Rustafied.com - Test Server?
The current count for Rustafied.com - Test Server is 0 players. Averaged over the past week: 0 players, peaking at 1. Look at 19:00 UTC for the last 48 hours: that hour averaged 0 players.
How does Rustafied.com - Test Server rank against other Rust servers?
The top 62% of ranked servers includes Rustafied.com - Test Server, at #13,729 for player hours over the last seven days.
Map and rules
Which map does Rustafied.com - Test Server run?
The map on Rustafied.com - Test Server is procedural, size 4,500 with seed 1547768473, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Rustafied.com - Test Server?
A gather rate is not given in the name Rustafied.com - Test Server. 16 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Rustafied.com - Test Server run?
Rust network protocol 2636 and build 169629 is the build Rustafied.com - Test Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Rustafied.com - Test Server online, and how reliable is it?
The server is up at the moment: Rustafied.com - Test Server is online. About 2 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 12 September 2026.
Where is Rustafied.com - Test Server located?
Nothing about a region comes from Rustafied.com - Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 168.100.162.11:28025.
Does Rustafied.com - Test Server run smoothly?
Average server fps over the last 48 hours was 30; it never dropped below 28. Entities peaked at 119,000, counting buildings, deployables and all the rest of the world. Memory use reached 2,469 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Rustafied.com - Test Server?
These Rust Heatmap lists include Rustafied.com - Test Server: Best Rust community servers, Rust tutorial servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Rustafied.com - Test Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): The slot count is 0; ts16 (Group limit): Teams cap at 16; v2636 (Protocol): The server runs game protocol 2636, so your game has to match it; cs169629 (Build): Build 169629; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Rust's premium status is required to join are the tags Rustafied.com - Test Server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Rustafied.com - Test Server?
Press F1 in Rust to open the console, then enter client.connect 168.100.162.11:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Rust's premium status is required to join. You can find it online at https://www.rustafied.com/.