Rust
Online EU 168.100.161.203:27915 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:28 UTC14d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Rust?
The prediction follows its tag, as too few of Rust's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 14 days 15 hours ago. Its tags carry a weekly wipe schedule.
Population
How busy is Rust?
Rust currently has 0 of its 40 slots filled. A seven-day average of 0 players.
How does Rust rank against other Rust servers?
Seven-day player hours place Rust at #15,269, in the top 69% of ranked servers; within Europe it is #2,529.
Rules and settings
Which map does Rust run?
A procedural map of size 3,850 with seed 1337, generated by the game, runs on Rust. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Rust?
The name Rust does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Rust run?
Rust network protocol 2634 and build 167781 is the build Rust runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Rust online, and how reliable is it?
Online now: Rust. Its reported uptime dates the last restart to about 14 days 13 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 16 September 2026.
Where is Rust located?
In Europe, Rust lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 168.100.161.203:27915.
Does Rust run smoothly?
The last 48 hours brought an average of 5 server fps and a floor of 5. Entities peaked at 84,502, counting buildings, deployables and all the rest of the world. At its peak it held 6,357 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Rust?
The Rust Heatmap lists that Rust fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly brings it up.
What do the server tags on Rust mean?
gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe are the tags Rust publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust?
Press F1 in Rust to open the console, then enter client.connect 168.100.161.203:27915. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.