TESTING SERVER - SLAYERS.GG
Online NA · us1 168.100.161.149:30015 checked 5m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 14:33 UTC, in 5d 22h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:33 UTC1d ago | – | – | running | 0 |
| Wed 14 Oct, 14:55 UTC15d ago | 1° | halved by day 2 | 14 days | 0 |
| Tue 13 Oct, 07:33 UTC16d ago | 1° | – | 1.3 days | 0 |
| Fri 2 Oct, 05:01 UTC27d ago | 0° | – | 11.1 days | 0 |
| Tue 29 Sep, 03:25 UTC30d ago | 2° | held half | 3.1 days | 0 |
| Mon 28 Sep, 10:15 UTC31d ago | 2° | – | 0.7 days | 0 |
| Sat 26 Sep, 07:34 UTC33d ago | 1° | held half | 2.1 days | 0 |
| Tue 22 Sep, 04:24 UTC37d ago | 1° | halved by day 3 | 4.1 days | 0 |
| Mon 21 Sep, 06:54 UTC38d ago | 1° | – | 0.9 days | 0 |
| Sun 20 Sep, 15:50 UTC39d ago | 2° | – | 0.6 days | 0 |
| Sun 20 Sep, 06:22 UTC39d ago | 3° | – | 0.4 days | 0 |
| Sat 19 Sep, 05:00 UTC40d ago | 3° | – | 1.1 days | 0 |
| Fri 18 Sep, 10:27 UTC41d ago | 1° | – | 0.8 days | 0 |
| Thu 17 Sep, 08:23 UTC42d ago | 3° | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TESTING SERVER - SLAYERS.GG?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on TESTING SERVER - SLAYERS.GG?
The prediction follows its tag, as too few of TESTING SERVER - SLAYERS.GG's wipes are on record to confirm the schedule. Wednesday 4 November at 14:33 UTC is when its next wipe is due. The world it runs now dates from 25 hours ago. A weekly wipe is declared in its tags.
Player counts
How busy is TESTING SERVER - SLAYERS.GG?
Of 10 slots on TESTING SERVER - SLAYERS.GG, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Look at 14:00 UTC for the last 48 hours: that hour averaged 0 players.
How does TESTING SERVER - SLAYERS.GG rank against other Rust servers?
Top 62% of ranked servers and #1,421 in North America: that is TESTING SERVER - SLAYERS.GG at #13,869 for player hours over seven days.
Map and rules
Which map does TESTING SERVER - SLAYERS.GG run?
The map on TESTING SERVER - SLAYERS.GG is procedural, size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Fly Jets, Planes and UFOs!.
What are the rules and settings on TESTING SERVER - SLAYERS.GG?
The name TESTING SERVER - SLAYERS.GG does not specify a gather rate. A maximum of 10 players is allowed per group. battlefield is the game mode, high rates and kits for fast PvP. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does TESTING SERVER - SLAYERS.GG run?
The build on TESTING SERVER - SLAYERS.GG is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is TESTING SERVER - SLAYERS.GG online, and how reliable is it?
Right now TESTING SERVER - SLAYERS.GG shows as online. About 9 hours ago is when it last restarted, by its own uptime figure. It was up 112 of 168 hours across the last 7 full days, or 67% of the time. It first appears in Rust Heatmap records on 17 September 2026.
Where is TESTING SERVER - SLAYERS.GG located?
Its region code is us1, and TESTING SERVER - SLAYERS.GG lists itself in North America with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 168.100.161.149:30015 is its address.
Does TESTING SERVER - SLAYERS.GG run smoothly?
The last 48 hours brought an average of 60 server fps and a floor of 60. The world held as many as 29,621 entities, buildings and deployables included. At its peak it held 3,219 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include TESTING SERVER - SLAYERS.GG?
Rust battlefield servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that TESTING SERVER - SLAYERS.GG fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the server tags on TESTING SERVER - SLAYERS.GG mean?
The game's server browser reads the tags TESTING SERVER - SLAYERS.GG publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus1 (Region code): This one carries the region code us1; ^w (Weekly): It wipes once a week; ^i (Battlefield): Quick PvP, helped by kits and high rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join TESTING SERVER - SLAYERS.GG?
Press F1 in Rust to open the console, then enter client.connect 168.100.161.149:30015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/slayersgg is where its website is.