☢ BUTTHURT | PROTOCOL CYCLE HARD PvE
Online EU 167.235.169.114:28310 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 8% of all ranked servers, top 25% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:00 UTC5d ago | 10° | – | running | 1 |
| Wed 7 Oct, 13:34 UTC21d ago | 1° | held half | 16 days | 1 |
| Tue 6 Oct, 15:16 UTC22d ago | 1° | – | 0.9 days | 0 |
| Thu 1 Oct, 18:17 UTC FW26d ago | 0° | – | 4.9 days | 0 |
| Mon 28 Sep, 05:47 UTC30d ago | 2° | held half | 3.5 days | 1 |
| Tue 22 Sep, 13:05 UTC36d ago | 1° | held half | 5.7 days | 1 |
| Mon 21 Sep, 13:00 UTC37d ago | 1° | – | 1 days | 0 |
| Tue 15 Sep, 17:57 UTC43d ago | 1° | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Its recent wipes drew an average peak of 4 players. 4 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Too few wipes are recorded on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE to confirm its schedule; the tag is what the prediction follows. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 5 days 4 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.
Player counts
How busy is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The current population of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is 8, against 50 slots. A seven-day average of 3 players, with a peak of 10. Look at 14:00 UTC for the last 48 hours: that hour averaged 8 players.
How does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE rank against other Rust servers?
On player hours over the last seven days, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is #1,865 globally (top 8%) and #722 in Europe.
Rules and settings
Which map does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs a procedural map of size 4,600 with seed 1769755902, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The name ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?
Rust network protocol 2635 and build 168909 on Windows is what ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE online, and how reliable is it?
The server is up at the moment: ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE located?
With its EU tag, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 167.235.169.114:28310.
Does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run smoothly?
It averaged 136 server fps over the last 48 hours, with a low of 111. The world held as many as 83,451 entities, buildings and deployables included. Memory use reached 6,635 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
These Rust Heatmap lists include ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the server tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE mean?
The game's server browser reads the tags ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Press F1 in Rust to open the console, then enter client.connect 167.235.169.114:28310. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/ABauTA59Uu.