RustGETON
Offline 167.17.71.207:27000 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:53 UTC FW26d ago | 1° | – | running | 0 |
| Sun 20 Sep, 03:34 UTC37d ago | 1° | halved by day 2 | 11.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustGETON?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on RustGETON?
Its rhythm cannot yet be told: too few of RustGETON's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 2 hours ago the server made the world it is on now.
Player counts
How busy is RustGETON?
RustGETON went quiet 25 days 9 hours ago and is offline right now.
How does RustGETON rank against other Rust servers?
Ranked #15,905 on seven-day player hours, RustGETON is in the top 70% of all ranked servers.
Rules and settings
Which map does RustGETON run?
The game generates the procedural map on RustGETON, which has size 3,700.
What are the rules and settings on RustGETON?
The name RustGETON does not specify a gather rate. No group limit is published. hardcore is the game mode, The hardest mode Facepunch offers. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RustGETON run?
Rust network protocol 2634 and build 166494 is the build RustGETON runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RustGETON online, and how reliable is it?
RustGETON is down just now; the last sighting was 25 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 19 September 2026.
Where is RustGETON located?
Nothing about a region comes from RustGETON. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 167.17.71.207:27000 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RustGETON?
The Rust Heatmap lists that RustGETON fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
What do the server tags on RustGETON mean?
gmhardcore (Game mode): Hardcore rules, which are harsher; mp10 (Max players): The slot count is 10; ts0 (Group limit): Team play is disabled; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags RustGETON publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustGETON?
To join by console, open it with F1 in Rust and enter client.connect 167.17.71.207:27000. Or press Launch Rust on this page, which connects you through Steam.