[US|EU] Public Solo/Duo Server
Online 167.160.89.85:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:19 UTC15d ago | 2° | – | running | 1 |
| Thu 8 Oct, 20:30 UTC18d ago | 3° | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [US|EU] Public Solo/Duo Server?
The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on [US|EU] Public Solo/Duo Server?
The record of [US|EU] Public Solo/Duo Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 15 days 17 hours ago.
Player counts
How busy is [US|EU] Public Solo/Duo Server?
Of 50 slots on [US|EU] Public Solo/Duo Server, 0 are in use right now. The average across the last seven days is 0 players.
How does [US|EU] Public Solo/Duo Server rank against other Rust servers?
Ranked #15,369 on seven-day player hours, [US|EU] Public Solo/Duo Server is in the top 70% of all ranked servers.
Rules and settings
Which map does [US|EU] Public Solo/Duo Server run?
[US|EU] Public Solo/Duo Server runs a procedural map of size 2,800 with seed 346781, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [US|EU] Public Solo/Duo Server?
The name [US|EU] Public Solo/Duo Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [US|EU] Public Solo/Duo Server run?
Rust network protocol 2634 and build 167398 is the build [US|EU] Public Solo/Duo Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [US|EU] Public Solo/Duo Server online, and how reliable is it?
Online now: [US|EU] Public Solo/Duo Server. About 15 days 15 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 8 October 2026.
Where is [US|EU] Public Solo/Duo Server located?
The name of [US|EU] Public Solo/Duo Server points to North America, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 167.160.89.85:28015.
Does [US|EU] Public Solo/Duo Server run smoothly?
The last 48 hours brought an average of 112 server fps and a floor of 96. Entities peaked at 40,926, counting buildings, deployables and all the rest of the world. Memory use reached 2,902 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include [US|EU] Public Solo/Duo Server?
Best Rust community servers and North America server heatmap are the Rust Heatmap lists that [US|EU] Public Solo/Duo Server fits. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [US|EU] Public Solo/Duo Server mean?
The game's server browser reads the tags [US|EU] Public Solo/Duo Server publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [US|EU] Public Solo/Duo Server?
To join by console, open it with F1 in Rust and enter client.connect 167.160.89.85:28015. Or press Launch Rust on this page, which connects you through Steam.