Rust HeatmapInfrared · players
IR live Players96,202 Servers11,870 Warm4,104 Fresh wipes · 3h149 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[US|EU] Public Solo/Duo Server

Online 167.160.89.85:28015 checked 11m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 19:00flare: a wipe in that hourTue 16:00
0
7-day average
peak –
#15,369
rank
top 70%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11m ago

Li2Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:19 UTC15d ago 2 – running 1
Thu 8 Oct, 20:30 UTC18d ago 3 halved by day 1 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 249 on average
30 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 231 on average
60 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 183 on average
436 / 475
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 153 on average
20 / 100
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 143 on average
367 / 400
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 139 on average
48 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US|EU] Public Solo/Duo Server?

The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on [US|EU] Public Solo/Duo Server?

The record of [US|EU] Public Solo/Duo Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 15 days 17 hours ago.

Player counts

How busy is [US|EU] Public Solo/Duo Server?

Of 50 slots on [US|EU] Public Solo/Duo Server, 0 are in use right now. The average across the last seven days is 0 players.

How does [US|EU] Public Solo/Duo Server rank against other Rust servers?

Ranked #15,369 on seven-day player hours, [US|EU] Public Solo/Duo Server is in the top 70% of all ranked servers.

Rules and settings

Which map does [US|EU] Public Solo/Duo Server run?

[US|EU] Public Solo/Duo Server runs a procedural map of size 2,800 with seed 346781, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [US|EU] Public Solo/Duo Server?

The name [US|EU] Public Solo/Duo Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [US|EU] Public Solo/Duo Server run?

Rust network protocol 2634 and build 167398 is the build [US|EU] Public Solo/Duo Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [US|EU] Public Solo/Duo Server online, and how reliable is it?

Online now: [US|EU] Public Solo/Duo Server. About 15 days 15 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 8 October 2026.

Where is [US|EU] Public Solo/Duo Server located?

The name of [US|EU] Public Solo/Duo Server points to North America, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 167.160.89.85:28015.

Does [US|EU] Public Solo/Duo Server run smoothly?

The last 48 hours brought an average of 112 server fps and a floor of 96. Entities peaked at 40,926, counting buildings, deployables and all the rest of the world. Memory use reached 2,902 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [US|EU] Public Solo/Duo Server?

Best Rust community servers and North America server heatmap are the Rust Heatmap lists that [US|EU] Public Solo/Duo Server fits. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on [US|EU] Public Solo/Duo Server mean?

The game's server browser reads the tags [US|EU] Public Solo/Duo Server publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [US|EU] Public Solo/Duo Server?

To join by console, open it with F1 in Rust and enter client.connect 167.160.89.85:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.