Rust HeatmapInfrared · players
IR live Players93,658 Servers11,844 Warm4,017 Fresh wipes · 3h177 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–150° · slots

Method Games Roleplay/RP/OTV/PVE/PVP

Online 167.114.158.147:28015 checked 7m ago

monthly wipes vanillamoddedoxide
Sp1 · players now 1/ 150
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 9°
Sun 17:00flare: a wipe in that hourTue 15:00
3
7-day average
peak 11
#1,959
rank
top 9%
25d ago
last wipe
monthly schedule
9d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
02.557.51017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

36
wipe-day peak
players, last three wipes

Coming wipes

9d 2h
Thu 5 Nov, 19:00 UTC
FW
37d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 36, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:41 UTC FW25d ago 36 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
209 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
84 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
35 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
19 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 55 on average
287 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 50 on average
554 / 700

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Method Games Roleplay/RP/OTV/PVE/PVP?

Its recent wipes drew an average peak of 36 players. 26 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Method Games Roleplay/RP/OTV/PVE/PVP?

A single monthly wipe, the force wipe, is all Method Games Roleplay/RP/OTV/PVE/PVP runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 25 days 16 hours ago. Its tags state a wipe each month.

Player counts

How busy is Method Games Roleplay/RP/OTV/PVE/PVP?

Method Games Roleplay/RP/OTV/PVE/PVP currently has 1 of its 150 slots filled. Averaged over the past week: 3 players, peaking at 11. Look at 23:00 UTC for the last 48 hours: that hour averaged 8 players.

How does Method Games Roleplay/RP/OTV/PVE/PVP rank against other Rust servers?

Player hours over seven days put Method Games Roleplay/RP/OTV/PVE/PVP at #1,959, in the top 9% of ranked servers.

Map and rules

Which map does Method Games Roleplay/RP/OTV/PVE/PVP run?

The map on Method Games Roleplay/RP/OTV/PVE/PVP is procedural, size 4,250 with seed 1556747066, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on Method Games Roleplay/RP/OTV/PVE/PVP?

No gather rate appears in the name Method Games Roleplay/RP/OTV/PVE/PVP. 8 players is the default group size, and that is the limit here. roleplay is the game mode, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Method Games Roleplay/RP/OTV/PVE/PVP run?

The build on Method Games Roleplay/RP/OTV/PVE/PVP is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Method Games Roleplay/RP/OTV/PVE/PVP online, and how reliable is it?

The server is up at the moment: Method Games Roleplay/RP/OTV/PVE/PVP is online. Its reported uptime dates the last restart to about 5 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Method Games Roleplay/RP/OTV/PVE/PVP located?

Nothing about a region comes from Method Games Roleplay/RP/OTV/PVE/PVP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 167.114.158.147:28015.

Does Method Games Roleplay/RP/OTV/PVE/PVP run smoothly?

The last 48 hours brought an average of 130 server fps and a floor of 66. Entities peaked at 151,171, counting buildings, deployables and all the rest of the world. At its peak it held 4,680 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Method Games Roleplay/RP/OTV/PVE/PVP?

The Rust Heatmap lists that Method Games Roleplay/RP/OTV/PVE/PVP fits are: Rust roleplay servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Method Games Roleplay/RP/OTV/PVE/PVP mean?

These are the tags Method Games Roleplay/RP/OTV/PVE/PVP publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): This server has 150 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^r (Roleplay): This server runs roleplay; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Method Games Roleplay/RP/OTV/PVE/PVP?

To join by console, open it with F1 in Rust and enter client.connect 167.114.158.147:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/methodgames.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players This server has 150 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^r
Roleplay This server runs roleplay.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.