stagingtest
Offline 167.114.158.11:28220 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on stagingtest?
The record of stagingtest's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 20 hours ago.
Population
How busy is stagingtest?
The last time stagingtest was seen was 26 days 5 hours ago, and it is offline now.
How does stagingtest rank against other Rust servers?
The top 70% of ranked servers includes stagingtest, at #16,537 for player hours over the last seven days.
Map and rules
Which map does stagingtest run?
A procedural map, generated by the game, runs on stagingtest.
What are the rules and settings on stagingtest?
A gather rate is not given in the name stagingtest. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does stagingtest run?
Rust network protocol 2633 and build 165217 is the build stagingtest runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is stagingtest online, and how reliable is it?
stagingtest is down just now; the last sighting was 26 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 30 September 2026.
Where is stagingtest located?
No region is published by stagingtest. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 167.114.158.11:28220.
Lists and filters
Which Rust Heatmap lists and filters include stagingtest?
The Rust Heatmap lists that stagingtest fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on stagingtest mean?
The game's server browser reads the tags stagingtest publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join stagingtest?
Press F1 in Rust to open the console, then enter client.connect 167.114.158.11:28220. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.