Rust HeatmapInfrared · players
IR live Players65,278 Servers11,749 Warm3,453 Fresh wipes · 3h195 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

_mod_retest_rust_oxide_f511a392

Offline 167.114.157.40:41054 checked 6d ago

monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,323
rank
top 69%
6d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:59 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
69 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 82 on average
238 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 72 on average
112 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
9 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 65 on average
364 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on _mod_retest_rust_oxide_f511a392?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on _mod_retest_rust_oxide_f511a392?

The only wipe on _mod_retest_rust_oxide_f511a392 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 6 days 13 hours ago. Its tags state a wipe each month.

Population

How busy is _mod_retest_rust_oxide_f511a392?

The last time _mod_retest_rust_oxide_f511a392 was seen was 6 days 13 hours ago, and it is offline now. A seven-day average of 0 players.

How does _mod_retest_rust_oxide_f511a392 rank against other Rust servers?

Player hours over seven days put _mod_retest_rust_oxide_f511a392 at #15,323, in the top 69% of ranked servers.

Rules and settings

Which map does _mod_retest_rust_oxide_f511a392 run?

A procedural map, generated by the game, runs on _mod_retest_rust_oxide_f511a392.

What are the rules and settings on _mod_retest_rust_oxide_f511a392?

A gather rate is not given in the name _mod_retest_rust_oxide_f511a392. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does _mod_retest_rust_oxide_f511a392 run?

The build on _mod_retest_rust_oxide_f511a392 is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is _mod_retest_rust_oxide_f511a392 online, and how reliable is it?

Last seen 6 days 13 hours ago, _mod_retest_rust_oxide_f511a392 is offline right now. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. The first record of it on Rust Heatmap is 13 October 2026.

Where is _mod_retest_rust_oxide_f511a392 located?

A region is not published for _mod_retest_rust_oxide_f511a392. Rust Heatmap shows the location a server states. It does not look up the machine's location. 167.114.157.40:41054 is its address.

Tags

Which Rust Heatmap lists and filters include _mod_retest_rust_oxide_f511a392?

Modded Rust servers, by live population are the Rust Heatmap lists that _mod_retest_rust_oxide_f511a392 fits. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on _mod_retest_rust_oxide_f511a392 mean?

gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags _mod_retest_rust_oxide_f511a392 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join _mod_retest_rust_oxide_f511a392?

Enter client.connect 167.114.157.40:41054 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.