_mod_retest_rust_oxide_9831dbc8
Offline 167.114.157.40:40794 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on _mod_retest_rust_oxide_9831dbc8?
An estimate from the force wipe gives _mod_retest_rust_oxide_9831dbc8's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 30 days 3 hours ago. The tags list one wipe a month.
Population
How busy is _mod_retest_rust_oxide_9831dbc8?
The last time _mod_retest_rust_oxide_9831dbc8 was seen was 30 days 3 hours ago, and it is offline now.
How does _mod_retest_rust_oxide_9831dbc8 rank against other Rust servers?
Ranked #16,956 on seven-day player hours, _mod_retest_rust_oxide_9831dbc8 is in the top 71% of all ranked servers.
Rules and settings
Which map does _mod_retest_rust_oxide_9831dbc8 run?
A procedural map, generated by the game, runs on _mod_retest_rust_oxide_9831dbc8.
What are the rules and settings on _mod_retest_rust_oxide_9831dbc8?
No gather rate appears in the name _mod_retest_rust_oxide_9831dbc8. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does _mod_retest_rust_oxide_9831dbc8 run?
Rust network protocol 2633 and build 165217 is the build _mod_retest_rust_oxide_9831dbc8 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is _mod_retest_rust_oxide_9831dbc8 online, and how reliable is it?
Offline at the moment: _mod_retest_rust_oxide_9831dbc8 was last seen 30 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 27 September 2026.
Where is _mod_retest_rust_oxide_9831dbc8 located?
A region is not published for _mod_retest_rust_oxide_9831dbc8. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 167.114.157.40:40794.
Tags
Which Rust Heatmap lists and filters include _mod_retest_rust_oxide_9831dbc8?
Modded Rust servers, by live population are the Rust Heatmap lists that _mod_retest_rust_oxide_9831dbc8 fits. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on _mod_retest_rust_oxide_9831dbc8 mean?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags _mod_retest_rust_oxide_9831dbc8 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join _mod_retest_rust_oxide_9831dbc8?
Enter client.connect 167.114.157.40:40794 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.