Test
Online EU 166.1.144.212:25066 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 16:25 UTC1h ago | – | – | – | 1 |
| Thu 29 Oct, 15:42 UTC1h ago | – | – | – | 0 |
| Wed 28 Oct, 16:34 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 12:25 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 12:10 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 12:25 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 17:36 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 15:01 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 14:41 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 10:56 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 17:16 UTC6d ago | 1° | – | 2.7 days | 1 |
| Fri 23 Oct, 12:00 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 10:24 UTC6d ago | 1° | – | 0.3 days | 0 |
| Tue 13 Oct, 15:58 UTC16d ago | – | – | – | 2 |
| Tue 13 Oct, 14:31 UTC16d ago | 4° | held half | 9.8 days | 1 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test?
Test has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.
Population
How busy is Test?
Test currently has 1 of its 100 slots filled. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 07:00 UTC, averaging 2 players.
How does Test rank against other Rust servers?
On player hours over the last seven days, Test is #5,489 globally (top 25%) and #1,794 in Europe.
Rules and settings
Which map does Test run?
Test runs a procedural map of size 3,000 with seed 123456789, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Test?
A gather rate is not given in the name Test. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Test run?
Rust network protocol 2635 and build 168909 is the build Test runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Test online, and how reliable is it?
The server is up at the moment: Test is online. The uptime it reports puts the last restart at about 13 minutes ago. It was up 96 of 168 hours across the last 7 full days, or 57% of the time. The first record of it on Rust Heatmap is 11 October 2026.
Where is Test located?
The EU tag is how Test lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 166.1.144.212:25066 is its address.
Does Test run smoothly?
It averaged 189 server fps over the last 48 hours, with a low of 99. Entities peaked at 67,158, counting buildings, deployables and all the rest of the world. Memory use reached 2,704 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Test?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Test fits. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Test?
Press F1 in Rust to open the console, then enter client.connect 166.1.144.212:25066. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
