Rust HeatmapInfrared · players
IR live Players48,164 Servers11,658 Warm3,140 Fresh wipes · 3h112 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

A Rust Server

Online 166.1.144.13:25957 checked 7m ago

Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 10:00flare: a wipe in that hourThu 07:00
0
7-day average
peak –
#15,335
rank
top 69%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:32 UTC20d ago 0 – running 0
Wed 7 Oct, 21:24 UTC21d ago 1 – 1.3 days 0
Wed 30 Sep, 06:41 UTC29d ago 3 halved by day 1 7.6 days 0
Sat 26 Sep, 17:58 UTC32d ago 5+1 queue halved by day 1 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
338 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
296 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
42 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
124 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on A Rust Server?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on A Rust Server?

There is no next wipe to predict on A Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 21 days 11 hours ago.

Population

How busy is A Rust Server?

Of 40 slots on A Rust Server, 0 are in use right now. A seven-day average of 0 players.

How does A Rust Server rank against other Rust servers?

Ranked #15,335 on seven-day player hours, A Rust Server is in the top 69% of all ranked servers.

Rules and settings

Which map does A Rust Server run?

A procedural map of size 3,000 with seed 1, generated by the game, runs on A Rust Server. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on A Rust Server?

No gather rate appears in the name A Rust Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does A Rust Server run?

Rust network protocol 2634 and build 167398 on Linux is what A Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is A Rust Server online, and how reliable is it?

Right now A Rust Server shows as online. Its reported uptime dates the last restart to about 17 days 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 21 September 2026.

Where is A Rust Server located?

Nothing about a region comes from A Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 166.1.144.13:25957.

Does A Rust Server run smoothly?

Average server fps over the last 48 hours was 102; it never dropped below 8. Entities peaked at 47,313, counting buildings, deployables and all the rest of the world. At its peak it held 3,667 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include A Rust Server?

These Rust Heatmap lists include A Rust Server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Rust Server mean?

These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join A Rust Server?

Press F1 in Rust to open the console, then enter client.connect 166.1.144.13:25957. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://aurorix.net.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players The slot count is 40.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.