Rust HeatmapInfrared · players
IR live Players62,070 Servers11,772 Warm3,548 Fresh wipes · 3h127 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Online 165.99.241.124:28080 checked 7m ago

monthly wipes moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 23:00flare: a wipe in that hourWed 20:00
0
7-day average
peak –
#15,339
rank
top 69%
26d ago
last wipe
monthly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 20h
Thu 5 Nov, 19:00 UTC
FW
35d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:25 UTC FW26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 32 on average
13 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
5 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
6 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
4 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

At their busiest, its recent wipes averaged 2 players. 8 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Once a month, with the force wipe, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 26 days 22 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Population

How busy is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The current population of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is 0, against 40 slots. The average across the last seven days is 0 players.

How does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen rank against other Rust servers?

Ranked #15,339 on seven-day player hours, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is in the top 69% of all ranked servers.

Settings and rules

Which map does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs a procedural map of size 3,000 with seed 817263451, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

No gather rate appears in the name [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run?

The build on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen online, and how reliable is it?

Right now [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen shows as online. About 28 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 23 September 2026.

Where is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen located?

By its name, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen points to Oceania, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 165.99.241.124:28080.

Does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run smoothly?

The last 48 hours brought an average of 133 server fps and a floor of 113. The world held as many as 48,787 entities, buildings and deployables included. At its peak it held 1,953 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Oceania Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen fits. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen mean?

The game's server browser reads the tags [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Enter client.connect 165.99.241.124:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://rustyragtags.github.io/ragtags-website/.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.