WATERWORLD
Offline 165.217.128.42:10000 checked 38d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on WATERWORLD?
An estimate from the force wipe gives WATERWORLD's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 54 days ago. The tags list one wipe a month.
Player counts
How busy is WATERWORLD?
The last time WATERWORLD was seen was 38 days 13 hours ago, and it is offline now.
How does WATERWORLD rank against other Rust servers?
Player hours over seven days put WATERWORLD at #15,498, in the top 68% of ranked servers.
Map and rules
Which map does WATERWORLD run?
WATERWORLD runs a procedural map of size 6,000 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on WATERWORLD?
No gather rate appears in the name WATERWORLD. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does WATERWORLD run?
Rust network protocol 2633 and build 164530 on Linux is what WATERWORLD runs. To join, your game must match the protocol; Steam handles the update.
Is WATERWORLD online, and how reliable is it?
WATERWORLD is down just now; the last sighting was 38 days 13 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is WATERWORLD located?
Nothing about a region comes from WATERWORLD. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 165.217.128.42:10000.
Lists and filters
Which Rust Heatmap lists and filters include WATERWORLD?
These Rust Heatmap lists include WATERWORLD: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on WATERWORLD mean?
The game's server browser reads the tags WATERWORLD publishes: gmrust (Game mode): Survival in the standard Rust form; mp300 (Max players): Slot count: 300; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join WATERWORLD?
To join by console, open it with F1 in Rust and enter client.connect 165.217.128.42:10000. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/8RwPT7szAe.
