KAD test - Rust
Offline 165.140.179.50:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:48 UTC26d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on KAD test - Rust?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on KAD test - Rust?
Its rhythm cannot yet be told: too few of KAD test - Rust's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 14 hours ago the server made the world it is on now.
Population
How busy is KAD test - Rust?
KAD test - Rust went quiet 26 days 1 hours ago and is offline right now.
How does KAD test - Rust rank against other Rust servers?
The top 70% of ranked servers includes KAD test - Rust, at #16,011 for player hours over the last seven days.
Map and rules
Which map does KAD test - Rust run?
The map on KAD test - Rust is procedural, size 3,500 with seed 4242, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on KAD test - Rust?
No gather rate appears in the name KAD test - Rust. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does KAD test - Rust run?
Rust network protocol 2634 and build 166652 on Linux is what KAD test - Rust runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is KAD test - Rust online, and how reliable is it?
Offline at the moment: KAD test - Rust was last seen 26 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 2 October 2026.
Where is KAD test - Rust located?
Nothing about a region comes from KAD test - Rust. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 165.140.179.50:28015 is its address.
Tags
Which Rust Heatmap lists and filters include KAD test - Rust?
The Rust Heatmap lists that KAD test - Rust fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on KAD test - Rust mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags KAD test - Rust publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join KAD test - Rust?
Enter client.connect 165.140.179.50:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.