RUST Server 50/70
Online 164.152.123.227:28055 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RUST Server 50/70?
RUST Server 50/70 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 214 days 7 hours ago the server made the world it is on now.
Player counts
How busy is RUST Server 50/70?
The current population of RUST Server 50/70 is 0, against 400 slots. Averaged over the past week: 0 players.
How does RUST Server 50/70 rank against other Rust servers?
Ranked #15,341 on seven-day player hours, RUST Server 50/70 is in the top 69% of all ranked servers.
Settings and rules
Which map does RUST Server 50/70 run?
The map on RUST Server 50/70 is procedural, size 3,500 with seed 648252, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RUST Server 50/70?
A gather rate is not given in the name RUST Server 50/70. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does RUST Server 50/70 run?
Rust network protocol 2622 and build 146875 is the build RUST Server 50/70 runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is RUST Server 50/70 online, and how reliable is it?
Right now RUST Server 50/70 shows as online. The uptime it reports puts the last restart at about 21 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is RUST Server 50/70 located?
Region code uk1, with no region published by RUST Server 50/70. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 164.152.123.227:28055.
Does RUST Server 50/70 run smoothly?
The last 48 hours brought an average of 102 server fps and a floor of 91. Entities peaked at 71,410, counting buildings, deployables and all the rest of the world. Memory use reached 2,623 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include RUST Server 50/70?
The Rust Heatmap lists that RUST Server 50/70 fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RUST Server 50/70 mean?
These are the tags RUST Server 50/70 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp400 (Max players): Slot count: 400; ts8 (Group limit): At most 8 per team: the default the game ships with; v2622 (Protocol): To join, run the same version: game protocol 2622; cs146875 (Build): This build is 146875; ptrak (Networking): The network layer is RakNet, the game's standard one; $ruk1 (Region code): This one carries the region code uk1. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RUST Server 50/70?
Enter client.connect 164.152.123.227:28055 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.