Rust HeatmapInfrared · players
IR live Players104,075 Servers11,902 Warm4,038 Fresh wipes · 3h426 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Red Dirt 10x Monthly

Online 164.152.122.145:28015 checked 10m ago

10x monthly wipes moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 19:00flare: a wipe in that hourThu 17:00
0
7-day average
peak 2
#7,477
rank
top 33%
15d ago
last wipe
monthly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
35d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:57 UTC15d ago 5 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events|
EU · groups of 5 · 10x · monthly · 3 on average
7 / 100
Nyx - EU 10x | No BPs | Kits | Shop
EU · groups of 6 · 10x · monthly · 2 on average
3 / 120
BATYA RUST PVP [x1000000]
EU · groups of 7 · 1e+06x · monthly · 2 on average
3 / 100
TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST W
EU · groups of 6 · 10x · weekly · 204 on average
337 / 400
TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST
EA · groups of 6 · 10x · weekly · 36 on average
20 / 200
[BR/LATAM] RUSTICO 10X | FULLWIPE 27/10
SA · groups of 5 · 10x · weekly · 10 on average
4 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Red Dirt 10x Monthly?

At their busiest, its recent wipes averaged 5 players. 24 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Red Dirt 10x Monthly?

The only wipe on Red Dirt 10x Monthly is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 15 days 15 hours ago the server made the world it is on now. Its tags state a wipe each month.

Population

How busy is Red Dirt 10x Monthly?

Of 50 slots on Red Dirt 10x Monthly, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 01:00 UTC, averaging 0 players.

How does Red Dirt 10x Monthly rank against other Rust servers?

Player hours over seven days put Red Dirt 10x Monthly at #7,477, in the top 33% of ranked servers.

Map and rules

Which map does Red Dirt 10x Monthly run?

The map on Red Dirt 10x Monthly is procedural, size 2,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named 2.

What are the rules and settings on Red Dirt 10x Monthly?

Red Dirt 10x Monthly's name indicates a gather rate of 10x. The group limit is 6 players. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Red Dirt 10x Monthly run?

Rust network protocol 2635 and build 168909 is the build Red Dirt 10x Monthly runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Red Dirt 10x Monthly online, and how reliable is it?

The server is up at the moment: Red Dirt 10x Monthly is online. Its reported uptime dates the last restart to about 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 October 2026.

Where is Red Dirt 10x Monthly located?

No region is published by Red Dirt 10x Monthly. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 164.152.122.145:28015 is its address.

Does Red Dirt 10x Monthly run smoothly?

The last 48 hours brought an average of 116 server fps and a floor of 77. Buildings, deployables and the rest of the world came to as much as 28,536 entities. Memory use reached 2,007 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Red Dirt 10x Monthly?

10x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that Red Dirt 10x Monthly fits. Filtering the list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x brings it up.

What do the server tags on Red Dirt 10x Monthly mean?

These are the tags Red Dirt 10x Monthly publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts6 (Group limit): Teams cap at 6; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Red Dirt 10x Monthly?

Press F1 in Rust to open the console, then enter client.connect 164.152.122.145:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts6

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts6
Group limit Teams cap at 6.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.