Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC
Online 164.132.206.82:28075 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:07 UTC, in 1h. Every Thursday at 17:07 and every other Friday at 00:19 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 00:19 UTC6d ago | 1° | – | running | 0 |
| Thu 22 Oct, 17:07 UTC6d ago | 1° | – | 0.3 days | 0 |
| Thu 15 Oct, 17:07 UTC13d ago | 1° | halved by day 2 | 7 days | 0 |
| Fri 9 Oct, 01:19 UTC20d ago | 1° | halved by day 4 | 6.7 days | 0 |
| Thu 8 Oct, 17:08 UTC20d ago | 1° | – | 0.3 days | 0 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 0° | – | 6.9 days | 0 |
| Thu 24 Sep, 17:08 UTC34d ago | 1° | halved by day 1 | 7.1 days | 0 |
| Fri 18 Sep, 03:32 UTC41d ago | 1° | halved by day 2 | 6.6 days | 0 |
| Thu 17 Sep, 17:07 UTC41d ago | 1° | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?
Its recent wipes drew an average peak of 1 players. 19 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?
Wipes on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC follow this rhythm: every Thursday at 17:07 and every other Friday at 00:19 UTC. Due on Thursday 29 October at 17:07 UTC: the next wipe. The world in play now was made 6 days 15 hours ago. Its tags carry a weekly wipe schedule.
Player counts
How busy is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?
The current population of Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC is 0, against 200 slots. A seven-day average of 0 players, with a peak of 1.
How does Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC rank against other Rust servers?
Ranked #14,838 on seven-day player hours, Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC is in the top 67% of all ranked servers.
Map and rules
Which map does Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC run?
The map on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC is procedural, size 3,000 with seed 1183390814, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?
20x gather is what Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC advertises in its name. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC run?
The build on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC online, and how reliable is it?
The server is up at the moment: Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC located?
A region is not published for Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 164.132.206.82:28075.
Does Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC run smoothly?
It averaged 159 server fps over the last 48 hours, with a low of 87. Entities peaked at 47,289, counting buildings, deployables and all the rest of the world. Memory use reached 2,533 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?
The Rust Heatmap lists that Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC fits are: Rust servers above 10x and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC mean?
gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): The slot count is 200; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here are the tags Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?
To join by console, open it with F1 in Rust and enter client.connect 164.132.206.82:28075. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/MmvXmcWcWH is where its website is.
