ClaytonServer Rust
Offline 163.5.171.75:28017 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on ClaytonServer Rust?
Its rhythm cannot yet be told: too few of ClaytonServer Rust's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 20 days 16 hours ago the server made the world it is on now.
Population
How busy is ClaytonServer Rust?
The last time ClaytonServer Rust was seen was 20 days 16 hours ago, and it is offline now.
How does ClaytonServer Rust rank against other Rust servers?
The top 72% of ranked servers includes ClaytonServer Rust, at #15,836 for player hours over the last seven days.
Rules and settings
Which map does ClaytonServer Rust run?
The game generates the procedural map on ClaytonServer Rust.
What are the rules and settings on ClaytonServer Rust?
A gather rate is not given in the name ClaytonServer Rust. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does ClaytonServer Rust run?
Rust network protocol 2634 and build 167231 on Windows is what ClaytonServer Rust runs. Steam updates your game for you, and the protocol has to match for you to join.
Is ClaytonServer Rust online, and how reliable is it?
ClaytonServer Rust is down just now; the last sighting was 20 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 9 October 2026.
Where is ClaytonServer Rust located?
Nothing about a region comes from ClaytonServer Rust. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 163.5.171.75:28017.
Tags
Which Rust Heatmap lists and filters include ClaytonServer Rust?
Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that ClaytonServer Rust fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ClaytonServer Rust mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167231 (Build): The game build here is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags ClaytonServer Rust publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ClaytonServer Rust?
Enter client.connect 163.5.171.75:28017 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.