身内Rust Server
Offline 163.44.117.46:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:19 UTC26d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on 身内Rust Server?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on 身内Rust Server?
Its rhythm cannot yet be told: too few of 身内Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 5 hours ago the server made the world it is on now.
Population
How busy is 身内Rust Server?
The last time 身内Rust Server was seen was 26 days 4 hours ago, and it is offline now.
How does 身内Rust Server rank against other Rust servers?
Player hours over seven days put 身内Rust Server at #15,958, in the top 70% of ranked servers.
Rules and settings
Which map does 身内Rust Server run?
身内Rust Server runs a procedural map of size 4,250 with seed 20260912, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on 身内Rust Server?
A gather rate is not given in the name 身内Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does 身内Rust Server run?
The build on 身内Rust Server is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is 身内Rust Server online, and how reliable is it?
Offline at the moment: 身内Rust Server was last seen 26 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is 身内Rust Server located?
No region tag comes from 身内Rust Server, but its name points to Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 163.44.117.46:28015 is its address.
Tags
Which Rust Heatmap lists and filters include 身内Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that 身内Rust Server fits. Filtering the list by Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on 身内Rust Server mean?
These are the tags 身内Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join 身内Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 163.44.117.46:28015. Or press Launch Rust on this page, which connects you through Steam.