RustServer_22919
Online 163.44.100.211:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RustServer_22919?
The record of RustServer_22919's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 102 days ago.
Player counts
How busy is RustServer_22919?
RustServer_22919 currently has 0 of its 50 slots filled. A seven-day average of 0 players.
How does RustServer_22919 rank against other Rust servers?
Ranked #15,351 on seven-day player hours, RustServer_22919 is in the top 69% of all ranked servers.
Rules and settings
Which map does RustServer_22919 run?
The map on RustServer_22919 is procedural, size 3,000 with seed 20291, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RustServer_22919?
A gather rate is not given in the name RustServer_22919. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RustServer_22919 run?
Rust network protocol 2631 and build 158240 on Linux is what RustServer_22919 runs. To join, your game must match the protocol; Steam handles the update.
Is RustServer_22919 online, and how reliable is it?
Online now: RustServer_22919. The uptime it reports puts the last restart at about 5 days 5 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is RustServer_22919 located?
Nothing about a region comes from RustServer_22919. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 163.44.100.211:28015.
Does RustServer_22919 run smoothly?
Average server fps over the last 48 hours was 200; it never dropped below 114. Entities peaked at 48,714, counting buildings, deployables and all the rest of the world. Memory use reached 2,326 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_22919?
The Rust Heatmap lists that RustServer_22919 fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on RustServer_22919 mean?
These are the tags RustServer_22919 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2631 (Protocol): The server runs game protocol 2631, so your game has to match it; cs158240 (Build): This build is 158240; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RustServer_22919?
To join by console, open it with F1 in Rust and enter client.connect 163.44.100.211:28015. Or press Launch Rust on this page, which connects you through Steam.