Rust HeatmapInfrared · players
IR live Players40,849 Servers11,623 Warm2,846 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Ducksworld420

Offline 163.245.199.6:25599 checked 26d ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,973
rank
top 70%
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10
EU · groups of 5 · weekly · 79 on average
31 / 280
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 62 on average
2 / 160
Rustico 3
groups of 5 · 10 on average
7 / 100
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 9 on average
2 / 200
SGRust@Mint
groups of 6 · 1 on average
3 / 10
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Ducksworld420?

Its rhythm cannot yet be told: too few of Ducksworld420's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 46 days 23 hours ago.

Player counts

How busy is Ducksworld420?

The last time Ducksworld420 was seen was 26 days 22 hours ago, and it is offline now.

How does Ducksworld420 rank against other Rust servers?

Ranked #15,973 on seven-day player hours, Ducksworld420 is in the top 70% of all ranked servers.

Settings and rules

Which map does Ducksworld420 run?

Ducksworld420 runs a procedural map of size 4,500 with seed 52364, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Ducksworld420?

No gather rate appears in the name Ducksworld420. The group limit is 6 players. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Ducksworld420 run?

Rust network protocol 2633 and build 163794 is the build Ducksworld420 runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Ducksworld420 online, and how reliable is it?

Ducksworld420 is down just now; the last sighting was 26 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Ducksworld420 located?

No region is published by Ducksworld420. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 163.245.199.6:25599 is its address.

Tags

Which Rust Heatmap lists and filters include Ducksworld420?

Modded Rust servers, by live population are the Rust Heatmap lists that Ducksworld420 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Ducksworld420 mean?

These are the tags Ducksworld420 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts6 (Group limit): Teams cap at 6; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Ducksworld420?

Enter client.connect 163.245.199.6:25599 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts6
Group limit Teams cap at 6.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163794
Build The game build here is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.