Rust HeatmapInfrared · players
IR live Players33,677 Servers11,663 Warm2,838 Fresh wipes · 3h84 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

RUST in TNK TEST Server JP PvE

Online 162.43.91.177:28015 checked 11m ago

moddedoxide
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 04:00flare: a wipe in that hourThu 02:00
0
7-day average
peak –
#15,358
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 11m ago

Li2Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Li3Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:32 UTC FW27d ago 2 – running 0
Sun 27 Sep, 12:04 UTC31d ago 2 halved by day 2 4.2 days 0
Wed 23 Sep, 08:35 UTC35d ago 3 halved by day 2 4.1 days 1
Wed 23 Sep, 01:46 UTC36d ago 3 – 0.3 days 0
Fri 18 Sep, 12:12 UTC40d ago 1 halved by day 1 4.6 days 0
Thu 17 Sep, 07:58 UTC41d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 24 on average
30 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 19 on average
23 / 200
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 17 on average
2 / 100
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
8 / 100
20 / 100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选
EA · no group limit · 11 on average
18 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RUST in TNK TEST Server JP PvE?

At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on RUST in TNK TEST Server JP PvE?

There is no next wipe to predict on RUST in TNK TEST Server JP PvE, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 10 hours ago.

Population

How busy is RUST in TNK TEST Server JP PvE?

Of 20 slots on RUST in TNK TEST Server JP PvE, 0 are in use right now. The average across the last seven days is 0 players.

How does RUST in TNK TEST Server JP PvE rank against other Rust servers?

Ranked #15,358 on seven-day player hours, RUST in TNK TEST Server JP PvE is in the top 69% of all ranked servers.

Rules and settings

Which map does RUST in TNK TEST Server JP PvE run?

The map on RUST in TNK TEST Server JP PvE is procedural, size 3,000 with seed 146895288, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on RUST in TNK TEST Server JP PvE?

The name RUST in TNK TEST Server JP PvE does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does RUST in TNK TEST Server JP PvE run?

Rust network protocol 2633 and build 163794 is the build RUST in TNK TEST Server JP PvE runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RUST in TNK TEST Server JP PvE online, and how reliable is it?

Right now RUST in TNK TEST Server JP PvE shows as online. The uptime it reports puts the last restart at about 11 days 5 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 15 September 2026.

Where is RUST in TNK TEST Server JP PvE located?

No region tag comes from RUST in TNK TEST Server JP PvE, but its name points to Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 162.43.91.177:28015.

Does RUST in TNK TEST Server JP PvE run smoothly?

Average server fps over the last 48 hours was 197; it never dropped below 129. Buildings, deployables and the rest of the world came to as much as 48,456 entities. Memory use reached 3,205 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include RUST in TNK TEST Server JP PvE?

The Rust Heatmap lists that RUST in TNK TEST Server JP PvE fits are: Modded Rust servers, by live population. Filtering the list by Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on RUST in TNK TEST Server JP PvE mean?

The game's server browser reads the tags RUST in TNK TEST Server JP PvE publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): This server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RUST in TNK TEST Server JP PvE?

Enter client.connect 162.43.91.177:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players This server has 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build The game build here is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.