Rust HeatmapInfrared · players
IR live Players95,741 Servers11,876 Warm4,087 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RustServer

Online 162.43.4.36:28015 checked 12m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 18:00flare: a wipe in that hourTue 16:00
0
7-day average
peak –
#15,366
rank
top 70%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12m ago

Li2Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:59 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 498 on average
816 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 352 on average
66 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 345 on average
123 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
531 / 550
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 284 on average
307 / 325
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 256 on average
230 / 325

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustServer?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RustServer?

RustServer has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 11 days 6 hours ago the server made the world it is on now.

Population

How busy is RustServer?

RustServer currently has 0 of its 50 slots filled. The average across the last seven days is 0 players.

How does RustServer rank against other Rust servers?

Player hours over seven days put RustServer at #15,366, in the top 70% of ranked servers.

Rules and settings

Which map does RustServer run?

A procedural map of size 3,000 with seed 19686, generated by the game, runs on RustServer. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RustServer?

No gather rate appears in the name RustServer. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does RustServer run?

The build on RustServer is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RustServer online, and how reliable is it?

Right now RustServer shows as online. Its reported uptime dates the last restart to about 9 days 22 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is RustServer located?

Nothing about a region comes from RustServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 162.43.4.36:28015.

Does RustServer run smoothly?

Average server fps over the last 48 hours was 119; it never dropped below 83. The world held as many as 49,717 entities, buildings and deployables included. At its peak it held 2,739 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include RustServer?

The Rust Heatmap lists that RustServer fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags RustServer publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RustServer?

Enter client.connect 162.43.4.36:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.