Rust HeatmapInfrared · players
IR live Players58,911 Servers11,711 Warm3,347 Fresh wipes · 3h176 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RustServer

Online 162.43.37.139:28015 checked 11m ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 11:00flare: a wipe in that hourThu 09:00
0
7-day average
peak –
#15,338
rank
top 69%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11m ago

Li2Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.5 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:18 UTC23d ago 0 – running 0
Thu 17 Sep, 20:27 UTC41d ago 0 – 18.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
433 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
340 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
37 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
145 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustServer?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on RustServer?

The record of RustServer's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 23 days 1 hours ago the server made the world it is on now.

Population

How busy is RustServer?

Of 50 slots on RustServer, 0 are in use right now. The average across the last seven days is 0 players.

How does RustServer rank against other Rust servers?

The top 69% of ranked servers includes RustServer, at #15,338 for player hours over the last seven days.

Rules and settings

Which map does RustServer run?

A procedural map of size 3,000 with seed 19686, generated by the game, runs on RustServer. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RustServer?

A gather rate is not given in the name RustServer. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does RustServer run?

Rust network protocol 2634 and build 167781 is the build RustServer runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is RustServer online, and how reliable is it?

Online now: RustServer. About 11 days 12 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is RustServer located?

A region is not published for RustServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 162.43.37.139:28015.

Does RustServer run smoothly?

Average server fps over the last 48 hours was 166; it never dropped below 107. Entities peaked at 49,618, counting buildings, deployables and all the rest of the world. Memory use reached 2,809 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include RustServer?

The Rust Heatmap lists that RustServer fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on RustServer mean?

These are the tags RustServer publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RustServer?

To join by console, open it with F1 in Rust and enter client.connect 162.43.37.139:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.