Rust HeatmapInfrared · players
IR live Players39,661 Servers11,593 Warm2,860 Fresh wipes · 3h129 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

RustServer

Online 162.43.32.30:28015 checked 8m ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 06:00flare: a wipe in that hourFri 04:00
0
7-day average
peak 1
#8,492
rank
top 38%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeak
00.250.50.75106:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:57 UTC27d ago 1+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 472 on average
72 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
93 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
201 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
8 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
249 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 259 on average
414 / 375

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustServer?

Its recent wipes drew an average peak of 1 players. 1 were in the queue when the latest wipe's crowd peaked, 1 hours after the wipe.

What is the wipe schedule on RustServer?

RustServer has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 11 hours ago the server made the world it is on now.

Player counts

How busy is RustServer?

Of 1 slots on RustServer, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

How does RustServer rank against other Rust servers?

The top 38% of ranked servers includes RustServer, at #8,492 for player hours over the last seven days.

Map and rules

Which map does RustServer run?

The map on RustServer is procedural, size 3,800 with seed 1658503208, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RustServer?

A gather rate is not given in the name RustServer. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does RustServer run?

Rust network protocol 2635 and build 168909 is the build RustServer runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RustServer online, and how reliable is it?

Online now: RustServer. Its reported uptime dates the last restart to about 4 days 17 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is RustServer located?

Nothing about a region comes from RustServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 162.43.32.30:28015.

Does RustServer run smoothly?

The last 48 hours brought an average of 92 server fps and a floor of 59. Buildings, deployables and the rest of the world came to as much as 83,749 entities. Memory use reached 2,909 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include RustServer?

These Rust Heatmap lists include RustServer: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer mean?

These are the tags RustServer publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join RustServer?

Enter client.connect 162.43.32.30:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players The slot count is 1.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.