Rust HeatmapInfrared · players
IR live Players39,995 Servers11,624 Warm3,014 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–3° · slots

YAKOCHU

Offline 162.43.32.28:28015 checked 9d ago

pve
Sp1 · players now 0/ 3
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,256
rank
top 69%
39d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 05:18 UTC40d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 52 on average
6 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
11 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 32 on average
13 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
22 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
13 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 18 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on YAKOCHU?

The average peak across its recent wipes is 2 players. 8 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on YAKOCHU?

YAKOCHU has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 39 days 23 hours ago.

Player counts

How busy is YAKOCHU?

The last time YAKOCHU was seen was 9 days 11 hours ago, and it is offline now.

How does YAKOCHU rank against other Rust servers?

Ranked #15,256 on seven-day player hours, YAKOCHU is in the top 69% of all ranked servers.

Map and rules

Which map does YAKOCHU run?

YAKOCHU runs a procedural map of size 5,000 with seed 20260918, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on YAKOCHU?

A gather rate is not given in the name YAKOCHU. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does YAKOCHU run?

Rust network protocol 2633 and build 164530 is the build YAKOCHU runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is YAKOCHU online, and how reliable is it?

YAKOCHU is down just now; the last sighting was 9 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 17 September 2026.

Where is YAKOCHU located?

No region is published by YAKOCHU. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 162.43.32.28:28015.

Lists and filters

Which Rust Heatmap lists and filters include YAKOCHU?

These Rust Heatmap lists include YAKOCHU: Best Rust community servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on YAKOCHU mean?

The game's server browser reads the tags YAKOCHU publishes: gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): The slot count is 3; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): The world provides the danger, since players do not fight each other. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join YAKOCHU?

Enter client.connect 162.43.32.28:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp3
Max players The slot count is 3.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.