Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h0 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RustServer

Online 162.43.15.99:28015 checked 3h ago

Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 21:00flare: a wipe in that hourWed 17:00
0
7-day average
peak –
#15,323
rank
top 69%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 3h ago

Li2Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:09 UTC23d ago 0 – running 0
Thu 17 Sep, 04:15 UTC41d ago 0 – 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustServer?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RustServer?

Its rhythm cannot yet be told: too few of RustServer's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 23 days 7 hours ago.

Player counts

How busy is RustServer?

Of 50 slots on RustServer, 0 are in use right now. Averaged over the past week: 0 players.

How does RustServer rank against other Rust servers?

Ranked #15,323 on seven-day player hours, RustServer is in the top 69% of all ranked servers.

Rules and settings

Which map does RustServer run?

RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RustServer?

A gather rate is not given in the name RustServer. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does RustServer run?

The build on RustServer is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RustServer online, and how reliable is it?

Online now: RustServer. About 10 days 21 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is RustServer located?

Nothing about a region comes from RustServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 162.43.15.99:28015.

Does RustServer run smoothly?

Average server fps over the last 48 hours was 163; it never dropped below 108. Buildings, deployables and the rest of the world came to as much as 49,656 entities. Memory use reached 2,770 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include RustServer?

Best Rust community servers are the Rust Heatmap lists that RustServer fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer mean?

The game's server browser reads the tags RustServer publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join RustServer?

Press F1 in Rust to open the console, then enter client.connect 162.43.15.99:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.