Rust HeatmapInfrared · players
IR live Players33,003 Servers11,659 Warm2,823 Fresh wipes · 3h78 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

WasteLandNuke

Online 162.120.4.84:10000 checked 10m ago

vanillaoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 05:00flare: a wipe in that hourThu 02:00
0
7-day average
peak –
#15,349
rank
top 69%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Li3Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:17 UTC23d ago 3 – running 0
Mon 5 Oct, 02:56 UTC24d ago 3 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
152 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
121 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
26 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on WasteLandNuke?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 2 hours in.

What is the wipe schedule on WasteLandNuke?

Its rhythm cannot yet be told: too few of WasteLandNuke's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 5 hours ago.

Player counts

How busy is WasteLandNuke?

Of 5 slots on WasteLandNuke, 0 are in use right now. Averaged over the past week: 0 players.

How does WasteLandNuke rank against other Rust servers?

Player hours over seven days put WasteLandNuke at #15,349, in the top 69% of ranked servers.

Rules and settings

Which map does WasteLandNuke run?

WasteLandNuke runs a procedural map of size 4,300 with seed 2147483647, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on WasteLandNuke?

A gather rate is not given in the name WasteLandNuke. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does WasteLandNuke run?

The build on WasteLandNuke is Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is WasteLandNuke online, and how reliable is it?

The server is up at the moment: WasteLandNuke is online. About 15 days 2 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 4 October 2026.

Where is WasteLandNuke located?

Nothing about a region comes from WasteLandNuke. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 162.120.4.84:10000.

Does WasteLandNuke run smoothly?

It averaged 209 server fps over the last 48 hours, with a low of 173. Buildings, deployables and the rest of the world came to as much as 112,411 entities. Memory use reached 5,974 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include WasteLandNuke?

Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that WasteLandNuke fits. Filtering the list by Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on WasteLandNuke mean?

These are the tags WasteLandNuke publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join WasteLandNuke?

Enter client.connect 162.120.4.84:10000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players Slot count: 5.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.