WasteLandNuke
Online 162.120.4.84:10000 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:17 UTC23d ago | 3° | – | running | 0 |
| Mon 5 Oct, 02:56 UTC24d ago | 3° | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on WasteLandNuke?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 2 hours in.
What is the wipe schedule on WasteLandNuke?
Its rhythm cannot yet be told: too few of WasteLandNuke's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 5 hours ago.
Player counts
How busy is WasteLandNuke?
Of 5 slots on WasteLandNuke, 0 are in use right now. Averaged over the past week: 0 players.
How does WasteLandNuke rank against other Rust servers?
Player hours over seven days put WasteLandNuke at #15,349, in the top 69% of ranked servers.
Rules and settings
Which map does WasteLandNuke run?
WasteLandNuke runs a procedural map of size 4,300 with seed 2147483647, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on WasteLandNuke?
A gather rate is not given in the name WasteLandNuke. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does WasteLandNuke run?
The build on WasteLandNuke is Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is WasteLandNuke online, and how reliable is it?
The server is up at the moment: WasteLandNuke is online. About 15 days 2 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 4 October 2026.
Where is WasteLandNuke located?
Nothing about a region comes from WasteLandNuke. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 162.120.4.84:10000.
Does WasteLandNuke run smoothly?
It averaged 209 server fps over the last 48 hours, with a low of 173. Buildings, deployables and the rest of the world came to as much as 112,411 entities. Memory use reached 5,974 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include WasteLandNuke?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that WasteLandNuke fits. Filtering the list by Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on WasteLandNuke mean?
These are the tags WasteLandNuke publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join WasteLandNuke?
Enter client.connect 162.120.4.84:10000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.