Local test server
Offline 161.65.148.54:28215 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:32 UTC2d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Local test server?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Local test server?
The record of Local test server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 14 hours ago the server made the world it is on now.
Player counts
How busy is Local test server?
Last seen 2 days 14 hours ago, Local test server is offline at the moment. Averaged over the past week: 0 players.
How does Local test server rank against other Rust servers?
Player hours over seven days put Local test server at #15,338, in the top 69% of ranked servers.
Rules and settings
Which map does Local test server run?
The game generates the procedural map on Local test server.
What are the rules and settings on Local test server?
The name Local test server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Local test server run?
Rust network protocol 2634 and build 167398 on Windows is what Local test server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Local test server online, and how reliable is it?
Local test server is down just now; the last sighting was 2 days 14 hours ago. It was up 1 of 120 hours across the last 5 full days, or 1% of the time. The first record of it on Rust Heatmap is 23 October 2026.
Where is Local test server located?
Nothing about a region comes from Local test server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 161.65.148.54:28215.
Lists and filters
Which Rust Heatmap lists and filters include Local test server?
These Rust Heatmap lists include Local test server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Local test server mean?
These are the tags Local test server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Local test server?
Press F1 in Rust to open the console, then enter client.connect 161.65.148.54:28215. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.