TroubleChute
Offline 161.13.116.81:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 05:12 UTC36d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TroubleChute?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on TroubleChute?
TroubleChute has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 36 days 2 hours ago.
Player counts
How busy is TroubleChute?
The last time TroubleChute was seen was 36 days 1 hours ago, and it is offline now.
How does TroubleChute rank against other Rust servers?
Player hours over seven days put TroubleChute at #15,131, in the top 66% of ranked servers.
Settings and rules
Which map does TroubleChute run?
A procedural map, generated by the game, runs on TroubleChute.
What are the rules and settings on TroubleChute?
No gather rate appears in the name TroubleChute. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does TroubleChute run?
Rust network protocol 2631 and build 158021 is the build TroubleChute runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is TroubleChute online, and how reliable is it?
Offline at the moment: TroubleChute was last seen 36 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 23 September 2026.
Where is TroubleChute located?
A region is not published for TroubleChute. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 161.13.116.81:28015 is its address.
Tags
Which Rust Heatmap lists and filters include TroubleChute?
Best Rust community servers are the Rust Heatmap lists that TroubleChute fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Survival in the standard Rust form; mp16 (Max players): This server has 16 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): To join, run the same version: game protocol 2631; cs158021 (Build): Build 158021; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TroubleChute?
To join by console, open it with F1 in Rust and enter client.connect 161.13.116.81:28015. Or press Launch Rust on this page, which connects you through Steam.